Search found 312 matches
- Tue Sep 03, 2024 12:47 pm
- Forum: Suggestions and Ideas
- Topic: Defector Unit
- Replies: 18
- Views: 3381
Re: Defector Unit
I think by brainwash they mean, filling his mind with propaganda and lies, but because Barney was a Rebel he knew it was propaganda and lies. He probably told them what they wanted to hear like, "All hail the overseer!" or some garbage and went on to his "lower than average" bea...
- Sat Apr 27, 2025 3:12 am
- Forum: Suggestions and Ideas
- Topic: Transport Ideas
- Replies: 11
- Views: 1710
Re: Transport Ideas
Love the transport idea. I think with the current HL2 node programming, a unit may even be build-able, which would be much more easier than setting specific nodes for every map for the drop-ship to spawn (without getting stuck clustering with another combine player's drop-ship call-in), as we've ma...
- Sat Apr 27, 2025 2:46 am
- Forum: Suggestions and Ideas
- Topic: [Sub-Forum] Players Finding
- Replies: 5
- Views: 653
Re: [Sub-Forum] Players Finding
Steam ID: SkedarE
Current Steam Name(27-04-2025): Mr. Blonde
Finally awesome multiplayer action. Had a go on overrun with someone names Falloutboy-something. Twas awesome although we didn't do very well hehe.
Current Steam Name(27-04-2025): Mr. Blonde
Finally awesome multiplayer action. Had a go on overrun with someone names Falloutboy-something. Twas awesome although we didn't do very well hehe.
- Fri Apr 26, 2025 2:23 pm
- Forum: Suggestions and Ideas
- Topic: Flying units suggestions (all race)
- Replies: 6
- Views: 1074
Re: Flying units suggestions (all race)
Well valve stated that HL2 Doesn't take place in any specific country, they just wanted to give felling of repression by taking common Warsaw pact style. That sounds about right. What you end up with is essentially Russia or more so a post Soviet Union poorly maintained Country. Switching from play...
- Thu Apr 25, 2025 12:56 pm
- Forum: Suggestions and Ideas
- Topic: Flying units suggestions (all race)
- Replies: 6
- Views: 1074
Re: Flying units suggestions (all race)
On the topic of helicopters for the rebels, how about using a Russian Hind skin pulled from a garry's mod. It may be a bit far fetched as to say it would be more feasible that rebels would be able to get their hand on more pre-7 hour war helicopters than stealing and refitting Combine heavy support ...
- Sun Jun 17, 2024 10:37 pm
- Forum: News & Updates
- Topic: New Building Models and HUD
- Replies: 6
- Views: 5182
Re: New Building Models and HUD
http://www.hl2wars.com/forum/viewtopic.php?f=2&t=972 It isn't at a release stage like HLW0.5 yet. Bugs and glitches should be found here and there as this gets updated with tweaks randomly. Its still in development so if you don't want to spoil the explosion of happiness you would most certainly...
- Wed Jun 13, 2024 5:39 pm
- Forum: General Discussion
- Topic: Developers Build (SVN)
- Replies: 84
- Views: 17968
Re: (SVN) Public Developers Build
Awesome spawning system although there was always going to be the restraint of computer and game requirements restricting millions of little headcrab zombies spawning at once after 600 levels hehheh. Thanks again for the info. The buildable unit restrictions were well thought through. Obviously fast...
- Sun Jun 10, 2024 3:56 am
- Forum: General Discussion
- Topic: Developers Build (SVN)
- Replies: 84
- Views: 17968
Re: (SVN) Public Developers Build
Would you guys like any of us to post here any major glitches we find in it to help out development or would we be bogging you guys down in a torrential rain of bugs that you already known about? i.e. Overrun game-mode zombies crashing game (ctrl + alt + delete > taskbar > end hl2.32something-oh-no...
- Fri Jun 08, 2024 1:51 am
- Forum: General Discussion
- Topic: Developers Build (SVN)
- Replies: 84
- Views: 17968
Re: (SVN) Public Developers Build
First of all, the development of this mod from what I have seen in the Source 2007 files is amazing! Furthermore, the dev team has actually made an RTS game that is actually enjoyable to play even at this stage and without skirmish base building ai being implemented yet. On those base building, the ...
- Mon Jan 30, 2025 7:10 am
- Forum: News & Updates
- Topic: New Building Models and HUD
- Replies: 6
- Views: 5182
Re: New Building Models and HUD
...Wow!!! I leave for a year or two and the game looks to be in the gold/open beta stage. Buildings and HUD look (pause) AMAZING! Congrats Ennui!
- Sat May 07, 2025 1:40 pm
- Forum: Suggestions and Ideas
- Topic: Transport Ideas
- Replies: 11
- Views: 1710
Re: Transport Ideas
Love the transport idea. I think with the current HL2 node programming, a unit may even be build-able, which would be much more easier than setting specific nodes for every map for the drop-ship to spawn (without getting stuck clustering with another combine player's drop-ship call-in), as we've man...
- Sat May 07, 2025 1:09 pm
- Forum: Suggestions and Ideas
- Topic: Alien fraction
- Replies: 7
- Views: 1678
Re: Alien fraction
I believe antlions and zombies would only be playable in HL2 Wars in small mini-games. Perhaps one for each at most. They cannot not be included as a main playable faction. Why not? How are you going to use a small flying bug that spits a little acid or a stumbling headcrab zombie to take down a Com...
- Wed May 04, 2025 1:48 pm
- Forum: Suggestions and Ideas
- Topic: Defector Unit
- Replies: 18
- Views: 3381
Re: Defector Unit
Barney's infiltration into a resourceful CP position may have been attained through hacking, manipulation or secret evasion of combine mechanical or psychological brainwashing practises. It may have involved technology the likes of Alyx's combine hacking device/combine over-world code USB to tamper ...
- Thu Jul 01, 2024 1:01 pm
- Forum: General Discussion
- Topic: Steam Update?
- Replies: 8
- Views: 2015
Re: Steam Update?
Great. So, from the sound of things, the update that made a million half life 2 mods unplayable won't affect this one because the HL2 Wars dev. team were awesome enough to rewrite the game with a completely new script and source code. Awesome!
Well that was lucky!

- Sun Jun 13, 2024 1:36 am
- Forum: General Discussion
- Topic: Steam Update?
- Replies: 8
- Views: 2015
Steam Update?
Question: Has the new steam and Half Life Update completely destroyed this mod?