Ok wow so it turns out my account still works.
Ben
New Orleans
23
Texture artist
I was a big fan of the mod back when it was first publicly announced, and your recent release on moddb as got me back to playing it. I actually applied to be a part of the team back in '08, but my skills and range of talent have improved vastly since then. What hasn't is my interest in the mod and wanting to see it succeed.
As for credentials, I've got 7 years of experience with source textures and am capable of turning a uv map and an ao bake into a fully realized texture for source. I can texture just about anything if given a decent base model, some nice reference images, and enough time. I'm also excellent at editing and improving existing textures with a full and in-depth experience based knowledge of the source shader system.
Textures:
http://media.moddb.com/images/members/1 ... /steyr.jpg
http://media.moddb.com/images/members/1 ... _sewer.jpg
http://media.moddb.com/images/members/1 ... riller.jpg
http://media.moddb.com/images/members/1 ... ammoth.jpg
https://dl.dropbox.com/u/21161113/tablet_all_web.jpg
Texture modification:
http://media.moddb.com/images/members/1 ... ty0037.jpg
http://media.moddb.com/images/members/1 ... ia0001.jpg
http://media.moddb.com/images/members/1 ... models.jpg
http://media.moddb.com/images/members/1 ... kyrie3.jpg
I've done some UI design as well, and am currently designing the HUD for Obsidian Conflict. Show are some examples of that as well as some of my own work (fully implemented semi-dynamic holographic textures in source). I can and have made HUD elements via .ttf (font) editing. I have recently started making simple models for source via 3ds max and can run through the entire pipeline from a primitive to a fully textured and ready physics or static prop. The models illustrated here were all self made.
https://dl.dropbox.com/u/21161113/OC/HUD_v2.jpg
https://dl.dropbox.com/u/21161113/cs_coldwar0002.jpg
http://media.moddb.com/images/members/1 ... _final.jpg
https://dl.dropbox.com/u/21161113/mappi ... ia0000.jpg
I'm also a decent graphic designer. I've done all of the steamworks release OC media, including headers, banners, and icons. I can also do decals and textures for maps.
https://dl.dropbox.com/u/21161113/OC/header_oc.jpg
https://dl.dropbox.com/u/21161113/OC/capsule_sm_oc.jpg
http://media.moddb.com/images/members/1 ... on0002.jpg
For more:
http://lt-commander.deviantart.com/
http://www.moddb.com/members/lt-commander
I'm currently available to do texture work for the mod; at the moment I have a rather open schedule.
Texture Artist
- Lt_Commander
- Contributor
- Posts: 8
- Joined: Mon Mar 24, 2025 2:42 pm
- Location: New Orleans
Re: Texture Artist
Wow, would be nice to have a texture artist.
Icons for things like scrap, damage, and the other missing stuff in the ui or anything else would be really cool.
Icons for things like scrap, damage, and the other missing stuff in the ui or anything else would be really cool.
mapper
Re: Texture Artist
Looks nice.
Re: Texture Artist
Now this is an application!
-
- Posts: 1
- Joined: Tue Jan 29, 2025 10:07 am
Re: Texture Artist
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