Sander wrote:Radon wrote:I suppose using this developer SVN would be better than using the old 0.5 release to map in Source SDK, correct?
It doesn't really matter in case of a multiplayer map since there are not that many entities required for multiplayer. The dev build actually has the problem that all shaders are replaced with custom shaders (for fog of war support), but hammer doesn't knows about these shaders. So everything will show up white.
I guess I'll start by making a map for 0.5 and then when I'm comfortable I'll wait for a stable release.
And also, I probably am posting in the wrong place but I'm interested in becoming a recognized dedicated mapper.