rebel max health?

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DAIT
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rebel max health?

Postby DAIT » Thu Apr 01, 2025 1:48 am

Working on my map, hlw_Fred, what's the standard max health for a rebel?
I want to set it to like, 4x the normal health.
Good mappers do it right, the best mappers do it right over 20 times without losing their sanity.

You might have speed cheats on or wall hacks just to see.
But I've got the same ones running so just try and fuck with me!
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pandango
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Re: rebel max health?

Postby pandango » Thu Apr 01, 2025 10:03 pm

i think it is 100, as it is with like 95% from all the strategie games.
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DAIT
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Re: rebel max health?

Postby DAIT » Fri Apr 02, 2025 4:23 am

Awesome, thanks!

So they all have the same amount of health, wow that makes it alot easier.
Good mappers do it right, the best mappers do it right over 20 times without losing their sanity.

You might have speed cheats on or wall hacks just to see.
But I've got the same ones running so just try and fuck with me!
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pandango
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Re: rebel max health?

Postby pandango » Sun Apr 04, 2025 12:17 am

im not shure eh,
have you tested it ?

and about the map you are working on, how will it be ? what content will it have?

or is it all secret, and if you need any help/suggestions i would be glad to be of service

i myself have a few maps done to, so you'll get suggestions from a ex-mapper (have retired, was getting little anoyed from the huge amount of errors.
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DAIT
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Re: rebel max health?

Postby DAIT » Sun Apr 04, 2025 2:54 pm

Awesome, nice too know I've got some help, yeah the map is a secret, though I have a beta of what I overall intend on doing, I'll post it if you want, and content wise, I'm a somewhat idiot at things like custom models and textures, never even tried.

Errors, yes, THE ERRORS. Omg, I swear I have lost 5 keyboards due to Hammer, Source SDK is an absolute "obsolute" piece of shit, though, I soldier on =P. Are there any combine sniper models that can be used with prop_physics, I've used two world models and a vis_model, none of them render regardless, and for what I need it for it has to be prop_physable, not just prop_static.
Last edited by DAIT on Sun Apr 04, 2025 3:17 pm, edited 1 time in total.
Good mappers do it right, the best mappers do it right over 20 times without losing their sanity.

You might have speed cheats on or wall hacks just to see.
But I've got the same ones running so just try and fuck with me!
Sandern
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Re: rebel max health?

Postby Sandern » Sun Apr 04, 2025 3:15 pm

The default health is sk_citizen_health. I think it's 40.
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DAIT
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Re: rebel max health?

Postby DAIT » Sun Apr 04, 2025 3:17 pm

Thanks! That explains alot, I set it to 400, that was ALOT more then 4x
Good mappers do it right, the best mappers do it right over 20 times without losing their sanity.

You might have speed cheats on or wall hacks just to see.
But I've got the same ones running so just try and fuck with me!

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