Steam Friends Name: tdjenks
If possible, report any Bugs, Suggestions, or Ideas in this THREAD! Anything that would go good for Revolution, and yes I will try to work on a Campaign, if I get enough help...
Revolution, hopefully, will become not separate from HL2Wars, but Dominant as a 'mini-mod'... I hope you guys enjoy the new Units so far, Maps will come later, but you can try Sheckly's Beta Map if your searching for more juice to keep you going.
FAQ:
Q. What is HL2Wars: Revolution?
A. HL2Wars: Revolution is a mini-modification of HL2Wars Version 0.5. Revolution is purely concept, through and through to show what neat things you can do with the code here! Revolution contains new Units, sounds, structures, AI types, Abilities, Models, Bug Fixes, and a bit more.
Q. Why do you call it HL2Wars: Revolution?
A. The definition of Revolution is referred to as 'a fundamental change in power'. Basically, what Revolution does is expand the current HL2Wars Version 0.5 with tons of new features.
Q. Why did you make Revolution?
A. Truth is, I wanted to make something out of HL2Wars, something we could all enjoy and benefit from. The ideas of the features in Revolution are meant to be passed on to the next HL2Wars Version, and so on and so forth. This was also a personal project at the time, and later, I felt I just wanted to release it so others could try the extremely easy system HL2Wars brought us. Yes, this allows you to make your own Units, but you need to mess with the Scripts to do so.
Q. Will Revolution exist in the future?
A. Hopefully, I have begun to make arrangements for when the next HL2Wars Version to come out to expand off the features it will provide.
Q. Will Maps be included?
A. Yes, and yes, were doing this for fun, not for money or benefit.
Q. If I have a great Idea about a new Unit, can I show you?
A. As long as you give me a link to where I can find a source of it. If you have a completely new idea you made up by yourself, I will include your name in the Credits if I decide it's good enough to put in.
Q. Can original Half-Life NPC's be included?
A. To an extent... You see, I, like the Dev Team here, don't want to use the original HL NPC's. Partly, is because their Model will look weird with HL2 graphics. However, if you find a Model that does fit in with Revolution, I will be happy to see if I can include it in future Versions. Currently, I have the Vortigaunt Slave and the HECU Grunt available. The Vortigaunt Slave will be added in a future Version.
Q. What do you plan to include with Revolution?
A. New ideas, unused abilities like Headcrab Canisters, new Weapons, new NPC's (we already got enough, but if it's good, I'll use it), new Vehicles, new Building Models, new Character Models, and much, much more.
Q. Can I help with Revolution?
A. Yes, and no... If your gonna Map and want your Map to be included with the next Revolution Download, sure! You can also do something called 'Revolutionizing' your HL2Wars Map. What this does, is you either add the crap from Revolution to support the Map, or you make things easier with Revolution NPC's or features to adjust to the Map. You must first add 'revo' to the end of your Map's name, so you can release two Versions of it.
Example:
hlw_village_revo
Credits:
DeviantPictures (Modeled the Spare CP's into NPC's)
Sheckly (For the Mapping done so far)
Myself (Scripting work, putting all the pieces together, fixing Bugs)
Onemanshow (SMOD: Redux Models)
Valve (For making HL2, and making the HL2 Beta Fassassin Model)
Lord Tride (Urban Trenchcoat Model)
Pandango (For uploading 0.75 Beta, and Mapping

DevontheCombine (actually Beta Testing it and fixing Bugs)
Gearbox (For a certain set of sounds that were too....yummy!

Jaanus (Sniper Weapon Model, thank God for one!)
thespectator (New Assassin Sniper Model)
HL2Wars Team (Making the Code)
Monolith (F.E.A.R. and the Replica Soldiers)
Note: If anyone contacts me and wants their Model or Equipment removed, at any time, I will not include it in the next Version if he/she sees fit.
Special Thanks to:
The HL2Wars Community for being supportive.
Any more reports on Bugs I will fix possibly in the future! Report them if you find them, in this thread! Remember, this thread is for Suggestions, Bug Reports, Downloads, and Discussion only about Revolution!
First Encounter (Another more ADVANCED Modding Project by me on SMOD, You can reach me mostly here!):
http://unit648firstencounter.webs.com
ATTENTION AGAIN: REVOLUTION HAS BEEN RE-UPLOADED! This is Revolution 1.0, it contains some new, unreleased material never seen yet. I hope you guys have fun with it! SOME of it was not personally tested, and I have no idea if some of it works.
http://www.megaupload.com/?d=K8WABW4W