Hammer Setup for Lambda Wars (OLD)
Re: Hammer Setup for Version 2.X.X
Hi I have a new doubt is normal that artificial intelligence will be colliding with the walls of structures construlla map or not I wonder if there is something else to put on the map to be more ready or construllan all they do is make units and attack the central base
Re: Hammer Setup for Version 2.X.X
Did you generate Navigation Meshes? They are used by the AI for pathfinding.
Wiki: https://developer.valvesoftware.com/wiki/Navigation_Meshes
Wiki: https://developer.valvesoftware.com/wiki/Navigation_Meshes
Re: Hammer Setup for Version 2.x.x
Thanks to your help my first map for Half-Life 2: Wars in creating this hlw_parking name is only missing a few things that are:
1 file .nav artificial intelligence to make its functions and to strive to kill you.
2 the minimap in the lower left corner once you are in game, I have no idea of how to do some.
3 a few details to make this map better finish.
thank you very much to all for your help with none of you would not have gotten started the map.
Greetings and I hope you continue helping me in the creation of this map in my opinion looks great, soon will put a section in which I will present to the community of Half-Life 2: Wars.
1 file .nav artificial intelligence to make its functions and to strive to kill you.
2 the minimap in the lower left corner once you are in game, I have no idea of how to do some.
3 a few details to make this map better finish.
thank you very much to all for your help with none of you would not have gotten started the map.
Greetings and I hope you continue helping me in the creation of this map in my opinion looks great, soon will put a section in which I will present to the community of Half-Life 2: Wars.
Re: Hammer Setup for Version 2.x.x
JavyX1994 wrote:Thanks to your help my first map for Half-Life 2: Wars in creating this hlw_parking name is only missing a few things that are:
1 file .nav artificial intelligence to make its functions and to strive to kill you.
2 the minimap in the lower left corner once you are in game, I have no idea of how to do some.
3 a few details to make this map better finish.
thank you very much to all for your help with none of you would not have gotten started the map.
Greetings and I hope you continue helping me in the creation of this map in my opinion looks great, soon will put a section in which I will present to the community of Half-Life 2: Wars.
Minimap creation is similar to: https://developer.valvesoftware.com/wik ... _Overviews
The only difference is that the level information is placed into "maps/yourmapname.res".
Re: Hammer Setup for Version 2.x.x
Hi I have another question game really came into play and to make the minimap and the routes for artificial intelligence and what happens is that I get the console game only 1 time I get to go to menu, then disappears and no how to do it back out the only way I have to get it back is to reboot the game.
Re: Hammer Setup for Version 2.x.x
JavyX1994 wrote:Hi I have another question game really came into play and to make the minimap and the routes for artificial intelligence and what happens is that I get the console game only 1 time I get to go to menu, then disappears and no how to do it back out the only way I have to get it back is to reboot the game.
I don't understand what you are asking.
Re: Hammer Setup for Version 2.x.x
If you activated the console in the options menu (Options> Keybord> Enable developer console), you should be able to press this button:
to open the console.
To change the button you can use this command: bind "newButton" "toggleconsole" (for example: bind "F9" "toggleconsole")
to open the console.
To change the button you can use this command: bind "newButton" "toggleconsole" (for example: bind "F9" "toggleconsole")
Re: Hammer Setup for Version 2.x.x
ProgSys wrote:If you activated the console in the options menu (Options> Keybord> Enable developer console), you should be able to press this button:
to open the console.
To change the button you can use this command: bind "newButton" "toggleconsole" (for example: bind "F9" "toggleconsole")
ProgSys thanks that's what I was looking for the map is nearly finished it only lacks the minimap and what I call navmesh routes for artificial intelligence.
Greetings and thanks again.
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Re: Hammer Setup for Version 2.x.x
JavyX1994 wrote:and what I call navmesh routes for artificial intelligence.
you can just do "Nav_generate" in console and you have the navmesh.
Re: Hammer Setup for Version 2.x.x
pandango wrote:JavyX1994 wrote:and what I call navmesh routes for artificial intelligence.
you can just do "Nav_generate" in console and you have the navmesh.
Thanks for telling me it pandango
Re: Hammer Setup for Version 2.x.x
JavyX1994 wrote:ProgSys thanks that's what I was looking for the map is nearly finished it only lacks the minimap and what I call navmesh routes for artificial intelligence.
Greetings and thanks again.
Will you show us your map?
Re: Hammer Setup for Version 2.x.x
Yurtex wrote:JavyX1994 wrote:ProgSys thanks that's what I was looking for the map is nearly finished it only lacks the minimap and what I call navmesh routes for artificial intelligence.
Greetings and thanks again.
Will you show us your map?
if you show you
but do not get the minimap
I follow the steps but I get if someone could help me with this problem
Re: Hammer Setup for Version 2.x.x
with some time I will get the minimap
Re: Hammer Setup for Version 2.x.x
JavyX1994 wrote:with some time I will get the minimap
You don't need a minimap, it can be added later. Or some one can do it for you.

Re: Hammer Setup for Version 2.x.x
Here I leave the first 8 photos map
https://www.dropbox.com/s/j66k30avax366 ... ng0003.jpg
https://www.dropbox.com/s/swh4p1uc5aroi ... ng0004.jpg
https://www.dropbox.com/s/zogmt1ghwikak ... ng0006.jpg
https://www.dropbox.com/s/6b0ul10bn6g7z ... ng0008.jpg
https://www.dropbox.com/s/ubvsnwi4p191v ... ng0010.jpg
https://www.dropbox.com/s/tl2rvi1iawsqx ... ng0012.jpg
https://www.dropbox.com/s/xx2roh5vhjh33 ... ng0018.jpg
https://www.dropbox.com/s/yo2ohasn89495 ... ng0020.jpg
hope you like the map still can give some tweaks in decorating I'm thinking if I do or not you tell me the map is for 2 players and 4 has 2 scrap_marker control_points.
Greetings all.
https://www.dropbox.com/s/j66k30avax366 ... ng0003.jpg
https://www.dropbox.com/s/swh4p1uc5aroi ... ng0004.jpg
https://www.dropbox.com/s/zogmt1ghwikak ... ng0006.jpg
https://www.dropbox.com/s/6b0ul10bn6g7z ... ng0008.jpg
https://www.dropbox.com/s/ubvsnwi4p191v ... ng0010.jpg
https://www.dropbox.com/s/tl2rvi1iawsqx ... ng0012.jpg
https://www.dropbox.com/s/xx2roh5vhjh33 ... ng0018.jpg
https://www.dropbox.com/s/yo2ohasn89495 ... ng0020.jpg
hope you like the map still can give some tweaks in decorating I'm thinking if I do or not you tell me the map is for 2 players and 4 has 2 scrap_marker control_points.
Greetings all.
Last edited by JavyX1994 on Thu Feb 28, 2025 12:25 am, edited 5 times in total.
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