Hammer Setup for Lambda Wars (OLD)

For discussion and release of fan maps made by the community.
JavyX1994
Posts: 28
Joined: Fri Feb 22, 2025 8:12 pm
Location: Spain

Re: Hammer Setup for Version 2.X.X

Postby JavyX1994 » Sat Feb 23, 2025 9:33 pm

Hi I have a new doubt is normal that artificial intelligence will be colliding with the walls of structures construlla map or not I wonder if there is something else to put on the map to be more ready or construllan all they do is make units and attack the central base
User avatar
ProgSys
Developer
Posts: 227
Joined: Mon Dec 17, 2024 10:24 pm

Re: Hammer Setup for Version 2.X.X

Postby ProgSys » Sat Feb 23, 2025 10:01 pm

Did you generate Navigation Meshes? They are used by the AI for pathfinding.

Wiki: https://developer.valvesoftware.com/wiki/Navigation_Meshes
JavyX1994
Posts: 28
Joined: Fri Feb 22, 2025 8:12 pm
Location: Spain

Re: Hammer Setup for Version 2.x.x

Postby JavyX1994 » Sun Feb 24, 2025 1:39 am

Thanks to your help my first map for Half-Life 2: Wars in creating this hlw_parking name is only missing a few things that are:

1 file .nav artificial intelligence to make its functions and to strive to kill you.

2 the minimap in the lower left corner once you are in game, I have no idea of how to do some.

3 a few details to make this map better finish.

thank you very much to all for your help with none of you would not have gotten started the map.

Greetings and I hope you continue helping me in the creation of this map in my opinion looks great, soon will put a section in which I will present to the community of Half-Life 2: Wars.
Sandern
Developer
Posts: 1981
Joined: Thu Nov 22, 2024 6:58 pm
Location: Netherlands
Contact:

Re: Hammer Setup for Version 2.x.x

Postby Sandern » Sun Feb 24, 2025 9:13 am

JavyX1994 wrote:Thanks to your help my first map for Half-Life 2: Wars in creating this hlw_parking name is only missing a few things that are:

1 file .nav artificial intelligence to make its functions and to strive to kill you.

2 the minimap in the lower left corner once you are in game, I have no idea of how to do some.

3 a few details to make this map better finish.

thank you very much to all for your help with none of you would not have gotten started the map.

Greetings and I hope you continue helping me in the creation of this map in my opinion looks great, soon will put a section in which I will present to the community of Half-Life 2: Wars.

Minimap creation is similar to: https://developer.valvesoftware.com/wik ... _Overviews
The only difference is that the level information is placed into "maps/yourmapname.res".
JavyX1994
Posts: 28
Joined: Fri Feb 22, 2025 8:12 pm
Location: Spain

Re: Hammer Setup for Version 2.x.x

Postby JavyX1994 » Sun Feb 24, 2025 6:00 pm

Hi I have another question game really came into play and to make the minimap and the routes for artificial intelligence and what happens is that I get the console game only 1 time I get to go to menu, then disappears and no how to do it back out the only way I have to get it back is to reboot the game.
Sandern
Developer
Posts: 1981
Joined: Thu Nov 22, 2024 6:58 pm
Location: Netherlands
Contact:

Re: Hammer Setup for Version 2.x.x

Postby Sandern » Sun Feb 24, 2025 6:04 pm

JavyX1994 wrote:Hi I have another question game really came into play and to make the minimap and the routes for artificial intelligence and what happens is that I get the console game only 1 time I get to go to menu, then disappears and no how to do it back out the only way I have to get it back is to reboot the game.

I don't understand what you are asking.
User avatar
ProgSys
Developer
Posts: 227
Joined: Mon Dec 17, 2024 10:24 pm

Re: Hammer Setup for Version 2.x.x

Postby ProgSys » Sun Feb 24, 2025 7:10 pm

If you activated the console in the options menu (Options> Keybord> Enable developer console), you should be able to press this button:

to open the console.

To change the button you can use this command: bind "newButton" "toggleconsole" (for example: bind "F9" "toggleconsole")
JavyX1994
Posts: 28
Joined: Fri Feb 22, 2025 8:12 pm
Location: Spain

Re: Hammer Setup for Version 2.x.x

Postby JavyX1994 » Sun Feb 24, 2025 7:22 pm

ProgSys wrote:If you activated the console in the options menu (Options> Keybord> Enable developer console), you should be able to press this button:

to open the console.

To change the button you can use this command: bind "newButton" "toggleconsole" (for example: bind "F9" "toggleconsole")


ProgSys thanks that's what I was looking for the map is nearly finished it only lacks the minimap and what I call navmesh routes for artificial intelligence.

Greetings and thanks again.
User avatar
pandango
Contributor
Posts: 690
Joined: Mon Dec 29, 2024 12:54 am
Location: Noord-Brabant, Netherlands

Re: Hammer Setup for Version 2.x.x

Postby pandango » Sun Feb 24, 2025 7:26 pm

JavyX1994 wrote:and what I call navmesh routes for artificial intelligence.

you can just do "Nav_generate" in console and you have the navmesh.
JavyX1994
Posts: 28
Joined: Fri Feb 22, 2025 8:12 pm
Location: Spain

Re: Hammer Setup for Version 2.x.x

Postby JavyX1994 » Sun Feb 24, 2025 9:36 pm

pandango wrote:
JavyX1994 wrote:and what I call navmesh routes for artificial intelligence.

you can just do "Nav_generate" in console and you have the navmesh.


Thanks for telling me it pandango
User avatar
Yurtex
Posts: 65
Joined: Wed Jun 24, 2024 4:30 pm

Re: Hammer Setup for Version 2.x.x

Postby Yurtex » Sun Feb 24, 2025 9:50 pm

JavyX1994 wrote:ProgSys thanks that's what I was looking for the map is nearly finished it only lacks the minimap and what I call navmesh routes for artificial intelligence.

Greetings and thanks again.


Will you show us your map?
JavyX1994
Posts: 28
Joined: Fri Feb 22, 2025 8:12 pm
Location: Spain

Re: Hammer Setup for Version 2.x.x

Postby JavyX1994 » Sun Feb 24, 2025 10:25 pm

Yurtex wrote:
JavyX1994 wrote:ProgSys thanks that's what I was looking for the map is nearly finished it only lacks the minimap and what I call navmesh routes for artificial intelligence.

Greetings and thanks again.


Will you show us your map?


if you show you

but do not get the minimap

I follow the steps but I get if someone could help me with this problem
JavyX1994
Posts: 28
Joined: Fri Feb 22, 2025 8:12 pm
Location: Spain

Re: Hammer Setup for Version 2.x.x

Postby JavyX1994 » Sun Feb 24, 2025 10:48 pm

with some time I will get the minimap
User avatar
Yurtex
Posts: 65
Joined: Wed Jun 24, 2024 4:30 pm

Re: Hammer Setup for Version 2.x.x

Postby Yurtex » Mon Feb 25, 2025 9:25 am

JavyX1994 wrote:with some time I will get the minimap


You don't need a minimap, it can be added later. Or some one can do it for you. :)
JavyX1994
Posts: 28
Joined: Fri Feb 22, 2025 8:12 pm
Location: Spain

Re: Hammer Setup for Version 2.x.x

Postby JavyX1994 » Mon Feb 25, 2025 11:35 am

Last edited by JavyX1994 on Thu Feb 28, 2025 12:25 am, edited 5 times in total.

Return to “Community Maps”

Who is online

Users browsing this forum: No registered users and 1 guest