New Units

If you have any suggestions or ideas about what you'd like to see in a future version of Lambda Wars, tell us about it here.
TheEnderGuy55
Posts: 7
Joined: Sat Feb 13, 2025 8:44 am

New Units

Postby TheEnderGuy55 » Sun Feb 28, 2025 1:03 am

Units:


Combine Commander:

Health:300
Energy:300
Speed: As An Normal Combine Soldier or a bit faster
Amount: 1
Weapon: 367. Magnum


Abilities:
Dropship Calldown: Spawns 5 Random units such as Combine Soldier and Metro cops, except: Combine Sniper Hunter Strider (it wont fit ofc) Man hack Rollermine drop ship can be destroyed His health: 500
Inspire: Increases speed and damage of other units around the commander for 20 secs.
Scan: Scans an area for 10 secs


Rebel Defender:

Health:350
Energy:100
Speed: a bit slower than a Rebel
Amount:10 or 15
Weapon: Crowbar or custom crowbar such as electrical crowbar


Abilities:
Raising Shield: Same as Riot Metro Cop
Formation: Same as Riot Metro Cop
Shield Charge: charges at the enemy to stun it for 5 secs




Melee Rebel:
Health: same as normal Rebel
Energy: none
Speed: a bit slower than rebel scout
Weapon: crowbar


Abilities:
NONE


Advisor:
Health: 600
Energy: 500
Speed: same as an royal citizen
Amount: 1
Weapon: Claws


Abilities:
Execution: uses his toung like in half life 2
Scan: scans an area for 5 secs
Grab: grabs an unit and smashes it or throws it away as an insta kill


Combine Fertilizer
Health: 200
Energy: 100
Speed: same as rebel flamer
Amount: 10
Weapon: Combine Flamethrower


Abilities:
Throw Gas Can: throws a gas can that needs to get lighted to let it explode

Well this is my list feel free to respond

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