Units:
Rebel:
The Buggy:
http://half-life.wikia.com/wiki/Scout_Car
Health: 1500
Attack: 25 per second
Cost: 250 req and 100 scraps
Additional attachment: Tau Cannon cost 50 req and 20 scarps
Death: explosion killing ally and enemy units around it.
Requirement: Buggy research and the cannon research (optional)
Info: The buggy is a car that has a rebel driver, it is equipped with a heavy Cannon that is used against big groups of enemy's And it is weak against Rpg rebel.
Gordon freeman:
Health: 2000
Attack: three times of a rebel
cost: 300 req and 150 scraps
Additional attachment: crossbow 40 req and 30 scraps
Death: normal
Info: just a rebel AI but stronger
Combine:
http://half-life.wikia.com/wiki/Combine_Gunship
http://half-life.wikia.com/wiki/Combine_Dropship
http://half-life.wikia.com/wiki/Crab_Synth
http://half-life.wikia.com/wiki/APC
http://half-life.wikia.com/wiki/Hunter-Chopper
http://half-life.wikia.com/wiki/Mortar_Synth
I could not decide the stats of them. so it is up to you.
FACTION: Xen
You could use the Xen http://half-life.wikia.com/wiki/Xen
for a new faction using the http://www.blackmesasource.com/ modals.
New units and faction/clan
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- BlitherPaladin9
- Contributor
- Posts: 86
- Joined: Sat Dec 20, 2024 9:55 am
- Location: Europe, Belarus
Re: New units and faction/clan
Yeah reguarding buggies and cars I made a post about it earlier, the devs dont really care about them
EDIT: however they should be added after the Navigation mesh is sorted out, alongside many other vechials.

EDIT: however they should be added after the Navigation mesh is sorted out, alongside many other vechials.
Last edited by BlitherPaladin9 on Tue Feb 17, 2025 7:58 pm, edited 1 time in total.
Re: New units and faction/clan
BlitherPaladin9 wrote:Yeah reguarding buggies and cars I made a post about it earlier, the devs dont really care about them
Everything in time....
- Mr. Darkness
- Developer
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- Joined: Thu Dec 11, 2024 11:50 pm
Re: New units and faction/clan
BlitherPaladin9 wrote:Yeah reguarding buggies and cars I made a post about it earlier, the devs dont really care about them
We can't just magically make everything happen out of nothing.
And why wouldn't we care about content majority of players wants to see?
Mr. Darkness: fucking game
Sandern: yeah, game sucks
Mr. Darkness: ya, the devs must be some total twats
Mr. Darkness: Who even names a game like that
Mr. Darkness: "Lambda Wars"
Mr. Darkness: fucking pathetic
Mr. Darkness: right?
Sandern: yes
Sandern: yeah, game sucks
Mr. Darkness: ya, the devs must be some total twats
Mr. Darkness: Who even names a game like that
Mr. Darkness: "Lambda Wars"
Mr. Darkness: fucking pathetic
Mr. Darkness: right?
Sandern: yes
- BlitherPaladin9
- Contributor
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Re: New units and faction/clan
I dont think that, its just that your busy most of the time and that you wont care about it atm.
PS: Freemans crossbow should be an upgrade.
Edit: Also, there should be a limmet reguarding how many buggies can be built, because I am sure there will be people who will build 5000 of these and then rush. I think about 6-8 buggies should be built per player.

PS: Freemans crossbow should be an upgrade.
Edit: Also, there should be a limmet reguarding how many buggies can be built, because I am sure there will be people who will build 5000 of these and then rush. I think about 6-8 buggies should be built per player.
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Re: New units and faction/clan
i dont see a buggie would fit into multiplayer.
and freeman, pls noooo
guess you dont playd Company of Hereos Online and its "hero" system.
and freeman, pls noooo
guess you dont playd Company of Hereos Online and its "hero" system.
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Re: New units and faction/clan
szalmazsak wrote:i dont see a buggie would fit into multiplayer.
and freeman, pls noooo
guess you dont playd Company of Hereos Online and its "hero" system.
I don't know about that, Halo wars hero system was pretty good and if they do add a hero system it could be something like it.
Also what kind of RTS game doesn't have vehicles?
The half life universe has combat vehicles so i don't see why not.
Re: New units and faction/clan
Hero units are a bad idea because they're really just super units, but also because the combine has at most 1 hero (breen,) who isn't even a true hero, where the resistance has many heroes.
- BlitherPaladin9
- Contributor
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- Joined: Sat Dec 20, 2024 9:55 am
- Location: Europe, Belarus
Re: New units and faction/clan
Overall, hero units are not a bad idea... I mean we kinda have dog but... we would have to come up with some fan made character for the combine in order to reply to the already existing hero units.
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