No challenging players.

Any discussion about Lambda Wars that doesn't fit in the other subforums.
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Mr. Darkness
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Re: No challenging players.

Postby Mr. Darkness » Wed Feb 11, 2025 11:35 am

JJ wrote:I think it would help if units were built infinitely instead of manually queued. I mean choosing whatever unit at a production structure, and it would get built repeatedly like on a loop. There are a lot of differences in unit production skill, and it's why games aren't a challenge sometimes. If unit production was automatic, then everyone would have a more similar amount of units, and games would be more even.

I disagree.

Also it indeed is too early for ranking system. Instead, we first need achievements and player stats which other players can also read to see who they are facing.
P.S: I expect lots of flaming towards bad players however...
Mr. Darkness: fucking game
Sandern: yeah, game sucks
Mr. Darkness: ya, the devs must be some total twats
Mr. Darkness: Who even names a game like that
Mr. Darkness: "Lambda Wars"
Mr. Darkness: fucking pathetic
Mr. Darkness: right?
Sandern: yes
JJ
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Re: No challenging players.

Postby JJ » Wed Feb 11, 2025 1:11 pm

Mr. Darkness wrote:I disagree.

Why? I don't see why manually building units should be necessary. Many people I've watched and played with queue tons of units instead of build more production structures. They have their army idle most of the time because they're not able to control it and build units at the same time. If unit production was automatic, people would be able to put more of their focus more on battles and unit control.

Games would probably be closer if everyone could produce a constant stream of units, and people of wider skill ranges should be okay playing together.
mapper
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Mr. Darkness
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Re: No challenging players.

Postby Mr. Darkness » Wed Feb 11, 2025 3:14 pm

JJ wrote:
Mr. Darkness wrote:I disagree.

Why? I don't see why manually building units should be necessary. Many people I've watched and played with queue tons of units instead of build more production structures. They have their army idle most of the time because they're not able to control it and build units at the same time. If unit production was automatic, people would be able to put more of their focus more on battles and unit control.

Games would probably be closer if everyone could produce a constant stream of units, and people of wider skill ranges should be okay playing together.

Because that destroys the idea of playing an RTS game.
Because that's their problem that they don't play and ask a CPU to play for them.
If you have your army doing nothing, just tell it to do something! Bind it to a key and send it to somewhere you want it to stay until you are able to MANUALLY add more units to it. Otherwise I can just launch the game and go drink a cup of coffee while the CPU does it all for me.

A better idea would be replacing the player who disconnected with a CPU or just let allies control that disconnected player.

Anyway, let's not derail this topic.
Mr. Darkness: fucking game
Sandern: yeah, game sucks
Mr. Darkness: ya, the devs must be some total twats
Mr. Darkness: Who even names a game like that
Mr. Darkness: "Lambda Wars"
Mr. Darkness: fucking pathetic
Mr. Darkness: right?
Sandern: yes
szalmazsak
Posts: 14
Joined: Sun Feb 08, 2025 12:25 am

Re: No challenging players.

Postby szalmazsak » Thu Feb 12, 2025 9:03 am

if everyone would play like this guy ,there wouldnot be problem like this.

https://www.youtube.com/watch?v=WCldX39w8uk
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BlitherPaladin9
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Location: Europe, Belarus

Re: No challenging players.

Postby BlitherPaladin9 » Mon Feb 16, 2025 4:31 pm

This became a chatbox anyways lolz, but yeah people if anyone wants to 2v2, 3v3, 4v4 please comment!
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VigorousSnow
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Re: No challenging players.

Postby VigorousSnow » Tue Feb 17, 2025 10:08 pm

I'll have you all know that I went high silver in Starcraft 2: Wings of Liberty

So I'm pretty sure that I'm the best player here.
"They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear."
— The Emperor of Mankind
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BlitherPaladin9
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Location: Europe, Belarus

Re: No challenging players.

Postby BlitherPaladin9 » Wed Feb 18, 2025 8:36 am

VigorousSnow wrote:I'll have you all know that I went high silver in Starcraft 2: Wings of Liberty

So I'm pretty sure that I'm the best player here.

Alright, Creb Laboratories (team) is calling you out. What do you want to play? 2v2, 3v3, 4,4 pick any and also choose a gamemode (optional) don't forget to assemble a team and add me on steam as Blither9 [Creb Laboratories]
Handsome Jack
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Re: No challenging players.

Postby Handsome Jack » Wed Feb 18, 2025 1:43 pm

VigorousSnow wrote:I'll have you all know that I went high <a href="http://cityadspix.com/tsclick-AQBC4XT0-JHFDQUHP?url=http%3A%2F%2Fogo1.ru%2Fmarket%2Fkorpusa%2F19533-ATX-Miditower-INWIN-EAR002-450W-Silver&sa=1000&sa1=&sa2=&sa3=&sa4=&sa5=&bt=20&pt=9<=2&tl=3&im=OTY1NS0wLTE0MjQyNjY5MDAtMTAyNDAzMDk%3D&fid=NDQ1NTYwOTc1&prdct=320531023b0e360c38&kw=silver%20in" target="_blank" alt="IN WIN EAR002 450W Black/silver" title="IN WIN EAR002 450W Black/silver" style="">silver in</a> Starcraft 2: Wings of Liberty

So I'm pretty sure that I'm the best player here.



Lets see how good you are. Lets see how you will behave against us. If you are that good as you think --- it would be a pleasure to play with/against. If you are ready for this --- do not dissapoint me
JJ
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Re: No challenging players.

Postby JJ » Wed Feb 18, 2025 6:21 pm

haha
vigorous snow is obviously joking
silver league is 2nd from the bottom
mapper
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VigorousSnow
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Re: No challenging players.

Postby VigorousSnow » Wed Feb 18, 2025 8:32 pm

JJ wrote:haha
vigorous snow is obviously joking
silver league is 2nd from the bottom


Thank you, these people think I'm serious.

I'm actually not great, but I'm still up for a game every once and a while I suppose.
"They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear."
— The Emperor of Mankind

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