How to override sounds?
How to override sounds?
Overriding vpk (after copying sounds) doesn't work - game crashes.
Re: How to override sounds?
As far as I know you can just put your new soundfiles into the same folders (and same name) and then start the game with -override_vpk. Then the files outside the vpk have more priority and will be used instead.
Re: How to override sounds?
I tried this - game gets graphical issues (missing backgrounds for HUD, particle effects errors) and crashes.
Re: How to override sounds?
Looks like you will then also need to unzip some of the folders from the pvk, mainly "scripts", "scenes" and "resource".
Alternatively you could try out the Alien Swarm add on system:
https://developer.valvesoftware.com/wik ... n_Tutorial
You will notice though, that the addons button in Lambda Wars is missing in the options menu. I could not find a console command to open it, but you can easily add the button back.
To add the "Addon Button" you need to:
I used Notepad++ to open the files.
But nobody ever tried to use the addon system, so not sure what will happen.
Alternatively you could try out the Alien Swarm add on system:
https://developer.valvesoftware.com/wik ... n_Tutorial
You will notice though, that the addons button in Lambda Wars is missing in the options menu. I could not find a console command to open it, but you can easily add the button back.
To add the "Addon Button" you need to:
- Open "ui/mainmenu.html" and uncomment the div at line 214 (it has the ID: options_addons). To do this you can just move "-->" from line 218 to 213 (put it behind the closing div tag).
- Open "ui/mainmenu.js" and uncomment at line 640 the "$( "#options_addons" ).click ..." event. To do this you can just move "*/" from the line 644 to 639.
I used Notepad++ to open the files.
But nobody ever tried to use the addon system, so not sure what will happen.

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