The changelog is:
Gameplay & Balance
- Combine Loyal Citizen now has a basic melee attack
- Combine Soldier: Build time reduced from 27 to 23.
- Rollermine: Reduced health from 120 to 100.
- Power Generator: Increased health from 150 to 220.
- Mechanical Factory: Removed Garrison requirement.
- Veteran: Change attack attribute from pulse to plasma.
- Claw Scanner:
- Increased build time from 10 to 15 seconds.
- Reduced power cost from 40 to 30.
- Deploy mine cost requires 1 power.
- Increased build time from 10 to 15 seconds.
- City Scanner:
- Health increased from 30 to 50.
- Removed light attribute.
- Increased view distance from 1250 to 1600.
- Health increased from 30 to 50.
- Hunter:
- Changed cost from 50r, 30p to 40r, 40p.
- Reduced health from 350 to 300.
- Increased jump height, able to jump over walls.
- Changed cost from 50r, 30p to 40r, 40p.
- Barrel Trap:
- Requires Munitions Depot.
- Increased attack range from 1200 to 2200.
- Increased vision range to 1200.
- Increased cost from 20req, 15 seconds to 30req, 20scrap, 24 seconds.
- Increased health from 200 to 300.
- Changed launch cost from 5req, 5scrap, 9 sec cooldown to 2scrap, 5 sec cooldown.
- Requires Munitions Depot.
- Synth attribute:
- Increased bullet damage scale from 0.2 to 0.3.
- Increased pulse damage scale from 0.4 to 0.5.
- Increased plasma damage scale from 0.5 to 0.8.
- Increased explosive damage scale from 0.6 to 0.8.
- Increased bullet damage scale from 0.2 to 0.3.
Fixed
- 1vs1 option missing for various maps in game lobby
- Player hosted games limited to 8 clients (including spectators). Limit is now 33.
- Units not properly getting around buildings due a bug introduced in the update of 19 Augustus
- Upgraded AR2 or Shotgun soldiers moving too fast when doing the upgrade while being affected by the stinkbomb attack
- Strider legs no longer collide with physic objects on the map, which caused various problems
UI & Lobby
- Cleanup lobby and show error dialog when Steam lobby creation fails, rather than show a broken lobby with the error message in the chat
Maps
- hlw_waste: Changed large scrap markers to small versions.
Translations
- Updated French translations (provided by Adrien ESTEVE)