June 12th Update

The latest Lambda Wars news, media, and releases.
Sandern
Developer
Posts: 1976
Joined: Thu Nov 22, 2024 6:58 pm
Location: Netherlands
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June 12th Update

Postby Sandern » Fri Jun 12, 2024 7:01 pm

We released an update to Lambda Wars with the following changes:

Gameplay & Balance
  • Vortigaunt:
    • Reduced dispel energy from 75 to 50
    • Reduced dispel range from 900 to 800
    • Increased dispel animation speed
    • Reduced vortattack range from 750 to 575
    • Reduced vortattack energy from 18 to 10
    • Increased vortigaunt speed from 226 to 242
    • Removed bullet bonus damage vs creature attribute
  • Vortigaunt Den: Decreased cost from 50r/45s, to 45r/30s
  • Synth Factory: Reduced power cost from 70 to 50
  • Hunter: Reduced power cost from 60 to 50.
  • Combine Sniper:
    • Decreased power cost from 40 to 35.
    • Decreased steady position time from 4 seconds to 3.
  • Explosive Barrel Trap:
    • Increased explosion radius from 128 to 256.
    • Increased explosion damage from 120 to 170.
  • Rebel AR2: Decreased from 20 scrap to 15.
  • Headcrab Canister Launcher:
    • Increased range from 4000 to 5000.
    • Increased launch power cost from 15 to 20.
  • Reduced sniper damage vs metal attribute from 0.7 to 0.5.
  • Dog: Increased health from 750 to 850.

Maps
  • sp_valley: Fixed problems with Combine base unable to be destroyed.
  • hlw_base4: Used black sky to fix bright cubemaps.

Sandbox
  • Add option to toggle fog of war on and off

UI & Game Lobby
  • Add cancel button when launching a game
  • Fix a case where game lobby could be stuck finding a server
  • Fix a case where you could press the launch button multiple times, causing the map to be loaded mutliple times
  • Re-enable the lobby for a new game after game ends, so no new lobby needs to be made

Translations
  • Updated Spanish translations, provided by Senor Ernst.
  • Added French translations, provided by Bill Steelman

Fixed
  • Friendly fire achievement broken
  • Being able to launch headcrab canister at some invalid locations
  • Fix sv_cheats not being set to 0 when starting a game through matchmaking as host
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Goliath Vietnam
Posts: 7
Joined: Sat Jul 25, 2024 5:21 am

Re: June 12th Update

Postby Goliath Vietnam » Sat Jul 25, 2024 5:32 am

im suggest developers add some kind of Stat when you move your Mouse cusor onto a player name like Win : Loss ratio

How many unit lost / killed >. that would be awesome , i have played Starcraft 2 want you guys to add some medal next to player name :D
Sandern
Developer
Posts: 1976
Joined: Thu Nov 22, 2024 6:58 pm
Location: Netherlands
Contact:

Re: June 12th Update

Postby Sandern » Sat Jul 25, 2024 7:26 am

Goliath Vietnam wrote:im suggest developers add some kind of Stat when you move your Mouse cusor onto a player name like Win : Loss ratio

How many unit lost / killed >. that would be awesome , i have played Starcraft 2 want you guys to add some medal next to player name :D

It's certainly planned, but we still need to create a (stats) server for it.

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