Gameplay & Balance
- Increased base income from unfortified control point from 0.15 to 0.2 requisition per 1.5 seconds
- Reduced sniper steady position time from 5 to 4.
- Reduced sniper power cost from 50 to 40
- Increased metal attribute damage bonuses for plasma, explosive, pulse, and fire.
- Reduced power generator cost from 20 req to 15.
- Increased headcrab launcher cost from 30r/40p to 40r/50p
- Reduced launch headcrab ability range from 6000 to 4000, reduced cost from 30r/60p to 35r/15p
- Increased dispel range from 800 to 900 slightly lowered animation speed.
- Reduced dispel cooldown from 10 seconds to 2.
- Barrel trap:
- Added oildrum model with 128 explosion radius instead of 256.
- Increased launch speed from 450 to 600.
- Lowered reload time from 15 seconds to 9 seconds.
- Increased range from 1024 to 1200.
- Reduced requisition cost from 10 to 5.
- Barrel and mortar disabled required rotation.
- Stalkers start constructing a placed building as soon as in construct range, rather than when at the edge of the building to be placed
- Dog Slam/Jump attack is now applied as splash/radius damage, rather than fixed damage
- Remove buggy day/night cycle from hlw_outland, hlw_slums and hlw_thirst
- hlw_jungle: fix unreachable scrap marker
- Update destruction effects Combine Scrap Power Generator building
- Display a confirm dialog When player is hosting a game and other players are connected and presses disconnect to prevent accidentally shutting down the server
- Display different "invalid position" message for when a Combine building can't be placed due no nearby of power generators
- Fix empty CPU difficulty selection entry in lobby
- Various cases where units could get stuck under rocks/cliffs, in particular on or_crashed and or_hill (Overrun Antlions wave type)
- Strider moving at wrong height
- Fix easy CPU player being too aggressive. No longer attacks player directly and production of units is more limited.
- Scout will now use infiltrate ability when encountering enemies
- Add fortification hint when capturing a control point the first time (game instructor option), added for PCreeper1