After feedback from the community and discussion within the team, we decided to remove the scrap resource from the Combine faction. Now, Combine once again have two resource types: Requisition and Power. The Power resource can be gained through either power generators or by placing a special version of the power generator on scrap piles. The last one generates Power at a much higher rate than the regular power generator.

The changelog for this update is:
Achievements
- Added 20 achievements: http://steamcommunity.com/stats/270370/achievements/
Gameplay & Balance
- Update Combine Resource system:
- Remove scrap collection and replace everything by power again
- Regular Power generator generates the power resource again, but at a much lower rate
- Introduce Scrap Power Generator, placed on scrap piles
- Remove scrap collection and replace everything by power again
- Increase requisition cost of Rebel Partisan from 10 to 12
- Increase requisition cost of Combine Metropolice from 15 to 18
- Increase scrap cost Rebel Veteran from 15 to 20.
- Decrease damage of Dog from 175 to 100 and decrease health from 800 to 750.
- Reduce Revolutionary Fervor ability accuracy bonus from 0.25 to 0.1
- Combine Elite alt fire ability now ignores friendly units for the first 0.35 seconds
Maps
- Added hlw_jungle - A shanty town with 8 individual spawns, an open centre, and 3 narrow bridges over trenches along the outer parts of the map.
- Updated hlw_snow_wasteland - Added reoccurring snow tornado and closed off centre area with destructible fences.
- Updated hlw_village - Fixed units unable to use bridge on right side of map.
Fixed
- Broken/bad navigation of soldier/human sized units around Headquarters buildings
- Air units (Observer, Strider) get stuck at towers on hlw_base4 (and similar cases on other maps)
- Metropolice deploy manhack ability requires the Armory in Overrun