Search found 82 matches
- Sat Feb 09, 2025 9:37 am
- Forum: Bugs and Support
- Topic: memory at "0x0e3ea1a0". The memory could not be "read".
- Replies: 6
- Views: 1028
memory at "0x0e3ea1a0". The memory could not be "read".
the instruction at "0x103e3e2c" referenced memory at "0x0e3ea1a0". The memory could not be "read". every time i try to load a saved game i get this error and have to termminate the program (it also gave it to me when i changed resolutions but when i started the game bac...
- Thu Feb 07, 2025 10:46 pm
- Forum: Suggestions and Ideas
- Topic: on abilities and upgrades alone
- Replies: 4
- Views: 701
Re: on abilities and upgrades alone
then consider starting with light arms and upgrading also consider all units have xp and levels thats a good feature in many rts games
i was suggesting only a few grav guns
but its your mod for sure do what ever you want
i was suggesting only a few grav guns
but its your mod for sure do what ever you want
- Thu Feb 07, 2025 10:29 pm
- Forum: Suggestions and Ideas
- Topic: Rollermines and playing like a main character
- Replies: 15
- Views: 2030
Re: Rollermines and playing like a main character
i think the game needs heros but they need to be toned down in game some were just about immortal id like to see all the heros including some that werent much more than memerable (such as General Cabbage) but as far as campain goes i thinck the only one that should be in the campain mode is barney i...
- Thu Feb 07, 2025 9:53 pm
- Forum: Suggestions and Ideas
- Topic: Something maybe not needed, and very hard to make i think
- Replies: 6
- Views: 935
Re: Something maybe not needed, and very hard to make i think
Its making you able you "jump" into the "mind" of one of your soldiers and shooting with theyr weps, and moving them and such. Meanwhile ur "mind controlling" the troops are left to themself. I got the idea when i was playing, and seeing how BAD they shot :) but its ok...
- Thu Feb 07, 2025 5:47 pm
- Forum: Suggestions and Ideas
- Topic: Dysotopianism resource management in HL2Wars :-)
- Replies: 31
- Views: 2594
Re: Dysotopianism resource management in HL2Wars :-)
How about scrap, harvested from scrap piles? i like it but it needs some thing to make it less easy to run out like this For vehicles or explosives exploding barrels could be used as the 'Fuel' resource, transported in the same way as physobjects, (gravity gun/Stalker). how about and useing the gra...
- Thu Feb 07, 2025 4:32 pm
- Forum: Suggestions and Ideas
- Topic: on abilities and upgrades alone
- Replies: 4
- Views: 701
on abilities and upgrades alone
just want to suggest some skills for the charactors for starters i have some food for thought what if all rebels start as civs no wepons (or maybe a pistle only) then in the same way you click on a grenade you can buy him/her skill sets and wepons, or just have them pick up fallen wepons mabye make...
- Thu Feb 07, 2025 1:50 am
- Forum: Recruitment
- Topic: Tester
- Replies: 26
- Views: 6465
Re: Tester
if your not full id also like to help test your game i know alot of half life's cannon story line and have played many rts games