Search found 1143 matches
- Tue Aug 04, 2024 5:30 am
- Forum: Bugs and Support
- Topic: Game crashing on start
- Replies: 6
- Views: 436
Re: Game crashing on start
After some playing around, I have found that the game only runs when I go directly to the Lambda Wars Beta file in the steam game directory. But then it probably didn't start correctly, because it would be missing some launch parameters. Can you check if any mdmp file is generated inside the Lambda...
- Mon Aug 03, 2024 6:40 am
- Forum: Bugs and Support
- Topic: Game crashing on start
- Replies: 6
- Views: 436
Re: Game crashing on start
System specs? In particular, what Graphic card are you using?
- Sun Aug 02, 2024 8:08 pm
- Forum: Suggestions and Ideas
- Topic: Some new ideas
- Replies: 5
- Views: 619
Re: Some new ideas
But before it, best things is be do optimising because if battle getting big units moving laggy and that is bad. And when cosmetics and little gameplay imroivements with balancing fixes if nessesary and we can thinks about new gamemodes. That gives last thing for game - reason to fight because some...
- Sat Jul 25, 2024 7:26 am
- Forum: News & Updates
- Topic: June 12th Update
- Replies: 2
- Views: 1485
Re: June 12th Update
im suggest developers add some kind of Stat when you move your Mouse cusor onto a player name like Win : Loss ratio How many unit lost / killed >. that would be awesome , i have played Starcraft 2 want you guys to add some medal next to player name :D It's certainly planned, but we still need to cr...
- Fri Jun 12, 2024 7:04 pm
- Forum: Bugs and Support
- Topic: Lobby bug.
- Replies: 3
- Views: 835
Re: Lobby bug.
I fixed one case in today's update which could result in the server finding getting stuck. There is also a cancel button now, so you can stop the search progress.
- Fri Jun 12, 2024 7:03 pm
- Forum: Bugs and Support
- Topic: [Bug] For host available Sandbox in Annihilation/Destroy HQ
- Replies: 1
- Views: 313
Re: [Bug] For host available Sandbox in Annihilation/Destroy
This issue should be fixed in today's update.
- Fri Jun 12, 2024 7:01 pm
- Forum: News & Updates
- Topic: June 12th Update
- Replies: 2
- Views: 1485
June 12th Update
We released an update to Lambda Wars with the following changes: Gameplay & Balance ⋅ Vortigaunt: ⋅ Reduced dispel energy from 75 to 50 ⋅ Reduced dispel range from 900 to 800 ⋅ Increased dispel animation speed ⋅ Reduced vortattack range from...
- Fri Jun 05, 2024 4:32 pm
- Forum: Bugs and Support
- Topic: Lobby bug.
- Replies: 3
- Views: 835
Re: Lobby bug.
- If it looks for a dedicated server, does it find something or just keeps saying it's looking?
- If you can't join the game, then the host firewall is likely blocking.
- I'm unaware of being auto-kicked from the lobby. What does it say when you are kicked? What anti-virus/firewall crap?
- If you can't join the game, then the host firewall is likely blocking.
- I'm unaware of being auto-kicked from the lobby. What does it say when you are kicked? What anti-virus/firewall crap?
- Sun May 31, 2024 1:31 pm
- Forum: News & Updates
- Topic: May 31th Update
- Replies: 1
- Views: 914
May 31th Update
We released an update to Lambda Wars with the following changes: Gameplay & Balance ⋅ Increased base income from unfortified control point from 0.15 to 0.2 requisition per 1.5 seconds ⋅ Reduced sniper steady position time from 5 to 4. ⋅ Reduced sniper power cost ...
- Sat May 30, 2024 1:38 pm
- Forum: Bugs and Support
- Topic: The hills are traitors! Or_overrun
- Replies: 3
- Views: 515
Re: The hills are traitors! Or_overrun
I fixed this for next update. The Antlion Worker spit was causing units to think they were stuck in it. When an unit is stuck, it runs some code to "snap" to a free valid spot, which could be inside a cliff due it having navigation areas (could also be solved by improving the maps itself, ...
- Thu May 28, 2024 6:47 am
- Forum: Bugs and Support
- Topic: The hills are traitors! Or_overrun
- Replies: 3
- Views: 515
Re: The hills are traitors! Or_overrun
Mr. Darkness wrote:Thank you for reporting this issue.
I guess we could add a trigger_hurt volume to kill any NPC that gets stuck in there.
This seems to be a different bug. Other Overrun maps are having this too.
- Fri May 22, 2025 6:25 pm
- Forum: News & Updates
- Topic: May 22th Update
- Replies: 0
- Views: 1404
May 22th Update
We released an update to Lambda Wars with the following changes: Fixed ⋅ Unable to place Combine Generation Post building ⋅ Incorrect rally point visualization in some cases ⋅ "Let's Watch Some Fireworks Go Kaboom!" achievement not working correctly ⋅&...
- Thu May 14, 2025 11:44 am
- Forum: News & Updates
- Topic: May 14th - Bug fixes and map updates
- Replies: 0
- Views: 1533
May 14th - Bug fixes and map updates
Update with various bug fixes and map updates: Maps ⋅ hlw_jungle - changes to prevent Striders from falling beneath the map ⋅ hlw_waste, hlw_thirst, hlw_slums, hlw_outland - updated scrap points to multiple smaller versions Fixed ⋅ Various improvements and fixes for ...
- Thu May 14, 2025 8:20 am
- Forum: Bugs and Support
- Topic: Glowing Units
- Replies: 7
- Views: 692
Re: Glowing Units
xItsAidenx wrote:I know this an old thread, but my problem still isn't fixed. Can somebody help me please?
I would like to fix it, but I have no idea how to reproduce it.
- Tue May 12, 2025 4:19 pm
- Forum: General Discussion
- Topic: missing one unit.
- Replies: 2
- Views: 565
Re: missing one unit.
Maybe later, but there are no real plans.