Did you generate Navigation Meshes? They are used by the AI for pathfinding.
Wiki: https://developer.valvesoftware.com/wiki/Navigation_Meshes
Search found 94 matches
- Sat Feb 23, 2025 10:01 pm
- Forum: Community Maps
- Topic: Hammer Setup for Lambda Wars (OLD)
- Replies: 50
- Views: 9424
- Sat Jan 26, 2025 10:06 pm
- Forum: Community Maps
- Topic: Hlw_Broad
- Replies: 12
- Views: 3109
Re: Hi again ^^ Hlw_Broad
Hi,
i think it's too dark, overall lightning needs some work. But I like the enterable buildings.
Also i quickly made a basic minimap. ^^
https://dl.dropbox.com/u/33065226/game/hlw_Broad_minimap.rar
i think it's too dark, overall lightning needs some work. But I like the enterable buildings.
Also i quickly made a basic minimap. ^^
https://dl.dropbox.com/u/33065226/game/hlw_Broad_minimap.rar
- Wed Jan 02, 2025 11:31 pm
- Forum: Recruitment
- Topic: Application: 3D Artist
- Replies: 5
- Views: 1635
Re: Application: 3D Artist
HEVcrab wrote:ProgSys, maybe you'll be the one to give the rifle to the combine sniper at last))
Just made one

- Mon Dec 17, 2024 10:59 pm
- Forum: Recruitment
- Topic: Application: 3D Artist
- Replies: 5
- Views: 1635
Application: 3D Artist
Name: ProgSys Location: Germany Age: 21 Position desired: 3D Artist. Relevant skills: Modeling and animating in 3ds Max; texturing in photoshop Other development-related skills: ZBrush and Maya Previous mod experience: Pirates, Vikings and Knights II , Underhell , Gate 2 , Chernobyl (Left 4 Dead 2) ...