Search found 1146 matches

by Sandern
Thu May 14, 2025 11:44 am
Forum: News & Updates
Topic: May 14th - Bug fixes and map updates
Replies: 0
Views: 1587

May 14th - Bug fixes and map updates

Update with various bug fixes and map updates: Maps ⋅  hlw_jungle - changes to prevent Striders from falling beneath the map ⋅  hlw_waste, hlw_thirst, hlw_slums, hlw_outland - updated scrap points to multiple smaller versions Fixed ⋅  Various improvements and fixes for ...
by Sandern
Thu May 14, 2025 8:20 am
Forum: Bugs and Support
Topic: Glowing Units
Replies: 7
Views: 747

Re: Glowing Units

xItsAidenx wrote:I know this an old thread, but my problem still isn't fixed. Can somebody help me please?

I would like to fix it, but I have no idea how to reproduce it.
by Sandern
Tue May 12, 2025 4:19 pm
Forum: General Discussion
Topic: missing one unit.
Replies: 2
Views: 608

Re: missing one unit.

Maybe later, but there are no real plans.
by Sandern
Sat May 09, 2025 8:19 am
Forum: News & Updates
Topic: May 9th Update - Achievements & Combine Resource System
Replies: 1
Views: 1084

May 9th Update - Achievements & Combine Resource System

We released an update today containing 20 achievements, changes to the Combine resource system, one new 8 player map "hlw_jungle", balance changes and bug fixes. To see the list of achievements, head over to the achievements page . After feedback from the community and discussion within th...
by Sandern
Sun Apr 26, 2025 8:19 am
Forum: News & Updates
Topic: April 26th Update
Replies: 0
Views: 1377

April 26th Update

We released another update today, fixing a crash introduced in the update of 24th April and some other fixes and changes. Gameplay & Balance ⋅  Decrease cooldown Strider Cannon ability from 25 to 10 seconds Maps ⋅  hlw_village: Added npc clips over holes in wooden dock and pi...
by Sandern
Sun Apr 26, 2025 7:17 am
Forum: Suggestions and Ideas
Topic: Manned turrets are... You guessed it, OP.
Replies: 7
Views: 1061

Re: Manned turrets are... You guessed it, OP.

toasty54 wrote:Not gonna state my opinion here but this is how I won a match.

http://imgur.com/IATaeco

But then your enemy can get map control and move on to produce Strider/Dog?
by Sandern
Fri Apr 24, 2025 6:41 pm
Forum: News & Updates
Topic: April 24th Update
Replies: 0
Views: 1321

April 24th Update

Today we released an update containing bug fixes and a few balance changes: Gameplay & Balance ⋅  Increased cost Combine Loyal Citizen from 5 to 8 requisition ⋅  Add Combine Armory requirement to Deploy Manhack ability Fixed ⋅  Being able to place buildings at vario...
by Sandern
Wed Apr 22, 2025 7:22 pm
Forum: Recruitment
Topic: Playtester: Thomashy
Replies: 1
Views: 909

Re: Playtester: Thomashy

Just to be sure: being playtester is mainly about providing feedback/bug reporting. If you just want to try out the latest changes, see viewtopic.php?f=2&t=2186
by Sandern
Sat Apr 18, 2025 2:29 pm
Forum: News & Updates
Topic: Update 18th April - Resource System changes
Replies: 0
Views: 1473

Update 18th April - Resource System changes

Today we released an update with various gameplay changes, bug fixes and updates to the CPU player. The most notable gameplay changes are in the resource system. The Combine faction now uses scrap as secondary resource requirement for most units and buildings, except for units such as the Strider an...
by Sandern
Sun Mar 22, 2025 6:18 pm
Forum: Bugs and Support
Topic: Can't bind "right mouse action" to another key succesfully
Replies: 2
Views: 492

Re: Can't bind "right mouse action" to another key succesful

Right now that's not possible. Will see to resolve it in the future.
by Sandern
Thu Mar 12, 2025 7:30 pm
Forum: News & Updates
Topic: Update 12th March
Replies: 0
Views: 1650

Update 12th March

We released an update today containing two new songs, balance changes and other fixes: Gameplay & Balance ⋅  Decrease damage Rebel Veteran crossbow from 110 to 90 ⋅  Increased Rebel SG build time from 18 to 22 ⋅  Increased Combine SG build time from 22 to 27 ⋅&...
by Sandern
Sat Mar 07, 2025 7:25 pm
Forum: News & Updates
Topic: March 7th Update
Replies: 0
Views: 1630

March 7th Update

We released another update today. This update includes changes for the Vortigaunt, Strider and Dog units among others. Dog now has a jumping ability , doing damage to the target position on impact: irtrdZC3Mic The full changelog is: Gameplay & Balance ⋅  Vortigaunt can now only summon ...
by Sandern
Tue Mar 03, 2025 7:26 pm
Forum: Suggestions and Ideas
Topic: Striders blast
Replies: 2
Views: 554

Re: Striders blast

Since the most recent update, Striders use energy rather than the power resource (assuming you are referring to that).
by Sandern
Sun Mar 01, 2025 8:55 am
Forum: Community Maps
Topic: Navigation Mesh & Cover Guide
Replies: 1
Views: 948

Navigation Mesh & Cover Guide

In the update of 24th Feburary we introduced a replacement of the old navigation mesh . The new navigation mesh is based on Recast: https://github.com/memononen/recastnavigation You can open a UI by entering the "wars_editor" command while you have your map loaded: 2015-03-01_00001.jpg Sim...
by Sandern
Fri Feb 27, 2025 6:55 pm
Forum: News & Updates
Topic: February 27th Update
Replies: 1
Views: 1153

February 27th Update

We released an update with the following changes: Gameplay & Balance ⋅  Strider: ⋅  Reduced unlock time from 240 to 90 seconds ⋅  Replaced Dark Energy power requirement by energy cost of 50 ⋅  Add energy to Strider, max 50 and initial on spawn 25 ⋅&nb;...

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