Search found 1146 matches
- Thu May 14, 2025 11:44 am
- Forum: News & Updates
- Topic: May 14th - Bug fixes and map updates
- Replies: 0
- Views: 1587
May 14th - Bug fixes and map updates
Update with various bug fixes and map updates: Maps ⋅ hlw_jungle - changes to prevent Striders from falling beneath the map ⋅ hlw_waste, hlw_thirst, hlw_slums, hlw_outland - updated scrap points to multiple smaller versions Fixed ⋅ Various improvements and fixes for ...
- Thu May 14, 2025 8:20 am
- Forum: Bugs and Support
- Topic: Glowing Units
- Replies: 7
- Views: 747
Re: Glowing Units
xItsAidenx wrote:I know this an old thread, but my problem still isn't fixed. Can somebody help me please?
I would like to fix it, but I have no idea how to reproduce it.
- Tue May 12, 2025 4:19 pm
- Forum: General Discussion
- Topic: missing one unit.
- Replies: 2
- Views: 608
Re: missing one unit.
Maybe later, but there are no real plans.
- Sat May 09, 2025 8:19 am
- Forum: News & Updates
- Topic: May 9th Update - Achievements & Combine Resource System
- Replies: 1
- Views: 1084
May 9th Update - Achievements & Combine Resource System
We released an update today containing 20 achievements, changes to the Combine resource system, one new 8 player map "hlw_jungle", balance changes and bug fixes. To see the list of achievements, head over to the achievements page . After feedback from the community and discussion within th...
- Sun Apr 26, 2025 8:19 am
- Forum: News & Updates
- Topic: April 26th Update
- Replies: 0
- Views: 1377
April 26th Update
We released another update today, fixing a crash introduced in the update of 24th April and some other fixes and changes. Gameplay & Balance ⋅ Decrease cooldown Strider Cannon ability from 25 to 10 seconds Maps ⋅ hlw_village: Added npc clips over holes in wooden dock and pi...
- Sun Apr 26, 2025 7:17 am
- Forum: Suggestions and Ideas
- Topic: Manned turrets are... You guessed it, OP.
- Replies: 7
- Views: 1061
Re: Manned turrets are... You guessed it, OP.
toasty54 wrote:Not gonna state my opinion here but this is how I won a match.
http://imgur.com/IATaeco
But then your enemy can get map control and move on to produce Strider/Dog?
- Fri Apr 24, 2025 6:41 pm
- Forum: News & Updates
- Topic: April 24th Update
- Replies: 0
- Views: 1321
April 24th Update
Today we released an update containing bug fixes and a few balance changes: Gameplay & Balance ⋅ Increased cost Combine Loyal Citizen from 5 to 8 requisition ⋅ Add Combine Armory requirement to Deploy Manhack ability Fixed ⋅ Being able to place buildings at vario...
- Wed Apr 22, 2025 7:22 pm
- Forum: Recruitment
- Topic: Playtester: Thomashy
- Replies: 1
- Views: 909
Re: Playtester: Thomashy
Just to be sure: being playtester is mainly about providing feedback/bug reporting. If you just want to try out the latest changes, see viewtopic.php?f=2&t=2186
- Sat Apr 18, 2025 2:29 pm
- Forum: News & Updates
- Topic: Update 18th April - Resource System changes
- Replies: 0
- Views: 1473
Update 18th April - Resource System changes
Today we released an update with various gameplay changes, bug fixes and updates to the CPU player. The most notable gameplay changes are in the resource system. The Combine faction now uses scrap as secondary resource requirement for most units and buildings, except for units such as the Strider an...
- Sun Mar 22, 2025 6:18 pm
- Forum: Bugs and Support
- Topic: Can't bind "right mouse action" to another key succesfully
- Replies: 2
- Views: 492
Re: Can't bind "right mouse action" to another key succesful
Right now that's not possible. Will see to resolve it in the future.
- Thu Mar 12, 2025 7:30 pm
- Forum: News & Updates
- Topic: Update 12th March
- Replies: 0
- Views: 1650
Update 12th March
We released an update today containing two new songs, balance changes and other fixes: Gameplay & Balance ⋅ Decrease damage Rebel Veteran crossbow from 110 to 90 ⋅ Increased Rebel SG build time from 18 to 22 ⋅ Increased Combine SG build time from 22 to 27 ⋅&...
- Sat Mar 07, 2025 7:25 pm
- Forum: News & Updates
- Topic: March 7th Update
- Replies: 0
- Views: 1630
March 7th Update
We released another update today. This update includes changes for the Vortigaunt, Strider and Dog units among others. Dog now has a jumping ability , doing damage to the target position on impact: irtrdZC3Mic The full changelog is: Gameplay & Balance ⋅ Vortigaunt can now only summon ...
- Tue Mar 03, 2025 7:26 pm
- Forum: Suggestions and Ideas
- Topic: Striders blast
- Replies: 2
- Views: 554
Re: Striders blast
Since the most recent update, Striders use energy rather than the power resource (assuming you are referring to that).
- Sun Mar 01, 2025 8:55 am
- Forum: Community Maps
- Topic: Navigation Mesh & Cover Guide
- Replies: 1
- Views: 948
Navigation Mesh & Cover Guide
In the update of 24th Feburary we introduced a replacement of the old navigation mesh . The new navigation mesh is based on Recast: https://github.com/memononen/recastnavigation You can open a UI by entering the "wars_editor" command while you have your map loaded: 2015-03-01_00001.jpg Sim...
- Fri Feb 27, 2025 6:55 pm
- Forum: News & Updates
- Topic: February 27th Update
- Replies: 1
- Views: 1153
February 27th Update
We released an update with the following changes: Gameplay & Balance ⋅ Strider: ⋅ Reduced unlock time from 240 to 90 seconds ⋅ Replaced Dark Energy power requirement by energy cost of 50 ⋅ Add energy to Strider, max 50 and initial on spawn 25 ⋅&nb;...