Search found 13 matches

by toasty54
Sun Apr 26, 2025 5:18 pm
Forum: Suggestions and Ideas
Topic: Manned turrets are... You guessed it, OP.
Replies: 7
Views: 1606

Re: Manned turrets are... You guessed it, OP.

Not gonna state my opinion here but this is how I won a match. http://imgur.com/IATaeco But then your enemy can get map control and move on to produce Strider/Dog? Some of the stuff wasn't screenshotted here, but this is basically what happened. I started infecting the map with more turrets and bar...
by toasty54
Sat Apr 25, 2025 10:30 pm
Forum: General Discussion
Topic: What are some counters for Combine Snipers and RPG Rebels?
Replies: 4
Views: 1688

Re: What are some counters for Combine Snipers and RPG Rebel

I made it through with some Saboteurs boys, unlock the C4 skill for them and have fun watching ragdolls fly.
by toasty54
Sat Apr 25, 2025 10:29 pm
Forum: Suggestions and Ideas
Topic: Manned turrets are... You guessed it, OP.
Replies: 7
Views: 1606

Re: Manned turrets are... You guessed it, OP.

Not gonna state my opinion here but this is how I won a match.

http://imgur.com/IATaeco
by toasty54
Sat Apr 25, 2025 10:26 pm
Forum: Suggestions and Ideas
Topic: Units, new organization, ect.
Replies: 2
Views: 964

Re: Units, new organization, ect.

I believe the Helicopter is soon to be added, the Devs confirmed it a few times, I can't wait to gun down some Rebs with that.
by toasty54
Sat Apr 25, 2025 10:24 pm
Forum: Suggestions and Ideas
Topic: Steam Trading cards?
Replies: 3
Views: 972

Re: Steam Trading cards?

Sandern wrote:Steam trading cards are not available for mods/non-commerical games.

However we will add achievements and workshop support.
Workshop support? Damn, having this will surely bring a lot more players and increase this mods lifetime, good work Devs!
by toasty54
Sat Apr 25, 2025 10:23 pm
Forum: Suggestions and Ideas
Topic: True Nighttime/ Night Vision/ Flashlights
Replies: 2
Views: 848

Re: True Nighttime/ Night Vision/ Flashlights

This seems like a great idea man! But the resources needed for this to happen would take some times, we'd need a dark map that is filled with traps and such, we'd also need a lot of coding done for this stuff to happen, not to mention the models and textures. Overall, I really like this idea.
by toasty54
Sat Apr 25, 2025 10:19 pm
Forum: Suggestions and Ideas
Topic: Buildings!
Replies: 7
Views: 1543

Re: Buildings!

Я думаю, стены тоже отличная идея, возможно, они могут стоить больше ресурсов, но быть гораздо сильнее, чем баррикады. Я думаю, башни тоже отличная идея, возможно, они могут гарнизон 4 единицы и дать им некоторые дополнительные точность наряду с обороны?
by toasty54
Sat Apr 25, 2025 10:15 pm
Forum: Suggestions and Ideas
Topic: New unit ideas!
Replies: 25
Views: 3334

Re: New unit ideas!

The Hacker seems like The Saboteur with some slightly changed skills, there's no need to add him honestly. The Riot Metrocop seems like a good idea but some may disagree as it needs a counter-part, so here's my idea, we replace the Pistol CP with the SMG CP and the SMG CP with the Riot CP. I feel as...
by toasty54
Sat Apr 25, 2025 10:09 pm
Forum: Suggestions and Ideas
Topic: Ranking stytem for Players
Replies: 9
Views: 1540

Re: Ranking stytem for Players

This is a great idea, but right now with our player population it wouldn't phase out very well, I think us, the consumers, should really try and get more players, then perhaps we can have a system like this.
by toasty54
Sat Apr 25, 2025 10:04 pm
Forum: Suggestions and Ideas
Topic: Additional Veteran Weapons
Replies: 2
Views: 867

Re: Additional Veteran Weapons

Eh, I don't think this would work much, the Veterans are really unbalanced, and having them use weapons which there is only one model of in the lore really wouldn't work. Perhaps there can be some special Units who can utilize a Tao Gun?
by toasty54
Sat Apr 25, 2025 9:54 pm
Forum: Suggestions and Ideas
Topic: Combine Sniper upgrades
Replies: 1
Views: 757

Re: Combine Sniper upgrades

Perhaps you can research something such as 'Ion shot stabilization'? Maybe it can be an auto-cast spell that allows you to penetrate NPC's with a lowering damage rate with each material it passes. Let's say the spell takes around 10 mana with every penetration shot used.
by toasty54
Sat Apr 25, 2025 9:52 pm
Forum: Suggestions and Ideas
Topic: Units controlling certain panels/consoles etc..
Replies: 1
Views: 712

Re: Units controlling certain panels/consoles etc..

This seems like a great idea for a type of gamemode, perhaps one where a Combine team has to hold off a series of checkpoints from the Rebels, although, I think if the machine were to be destroyed, the items requiring power from it are off completely. Let's say the machine has 30 health.
by toasty54
Sat Apr 25, 2025 9:38 pm
Forum: General Discussion
Topic: This has come a long way.
Replies: 2
Views: 1062

Re: This has come a long way.

Same story as well! I remember playing this back in the ModDB days, back when it just a few guys, I'm so glad they got some publicity with the Steam release.