Combine Power Generators

If you have any suggestions or ideas about what you'd like to see in a future version of Lambda Wars, tell us about it here.
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Fromagon
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Combine Power Generators

Post by Fromagon » Wed Dec 10, 2014 8:49 pm

In my opinion the Combine Power Generators are a bit OP, compared to the rebel scrap gathering process. LOTRTBFMEIIROTWK has resource gathering in similar way, you get resources trough buildings. But in BFME you cant put like 10 of them next to each other. Because only the first one will generate a normal amount of resources. If you put another production building right next to it it will generate a lot less resources. I made a video to better explain what I mean: https://www.youtube.com/watch?v=rHR-sWC ... e=youtu.be . I think a system like the one in the vid would really help the balance of the resource gathering process.

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Re: Combine Power Generators

Post by pandango » Fri Dec 12, 2014 9:49 pm

This will partly fix it being so easy for combines to gather their secondary resources. Might be worth trying.

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Re: Combine Power Generators

Post by Mustang » Tue Dec 16, 2014 7:24 pm

I think that the power generator mechanic from Dawn of War 1 is worth looking at as well. It's pretty similar to what's already in place, but there's a hard cap on the number of power generators you can build without more research or another HQ. There are also control points on the map where a super generator can be constructed for a much higher gain in power, which would give Combine a use for scrap heaps I think. DoW also has the output of generators degrade over time but I don't see the merit of implementing that really
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