Riot metrocop bug

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Ferrius
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Riot metrocop bug

Post by Ferrius » Sat Aug 29, 2015 4:02 am

New update finali return balans , but and small bug. When riot metrocop use machine gun he can put on shield and keep shooting. Its make enemy hard to get trough defences.

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Varen
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Re: Riot metrocop bug

Post by Varen » Sat Aug 29, 2015 10:12 am

Considering the whole point of the shield-units is to be hard to kill, I think that's intentional.
Keep in mind that you don't need to kill someone to get past the turrets: Smoke grenades for one are extremely useful. If you play a combine, you can just use a riot shield to soak up damage while you send onwards the troops behind the turret, or throw grenades. From there it's pretty easy to go on.

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BlitherPaladin9
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Re: Riot metrocop bug

Post by BlitherPaladin9 » Sat Sep 05, 2015 9:31 am

When I first came up with an idea of riot cops, I never intended for them to use turrets because thats not what they were designed to do.

Sandern
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Re: Riot metrocop bug

Post by Sandern » Sat Sep 05, 2015 9:35 am

BlitherPaladin9 wrote:When I first came up with an idea of riot cops, I never intended for them to use turrets because thats not what they were designed to do.
We can remove the ability for them to mount turrets.

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BlitherPaladin9
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Re: Riot metrocop bug

Post by BlitherPaladin9 » Sun Sep 13, 2015 12:30 pm

Sandern wrote:
BlitherPaladin9 wrote:When I first came up with an idea of riot cops, I never intended for them to use turrets because thats not what they were designed to do.
We can remove the ability for them to mount turrets.
eh, only if we really have to. I still want a pistol upgrade for them however and as far as I am aware I am not the only one who wants that too.... but thats a whole other topic.

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