Thumpers
- Jenks
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Thumpers
Antlion Thumpers can be supplied to keep Antlions at bay, what you think? Until an Antlion side is ever made, these could be up for extra defense measures, and Rebels or Combine can destroy them at their enemies bases to bring the hordes of Antlions to distract or kill them!
Just sounded like a neat, unsuggested idea.
Just sounded like a neat, unsuggested idea.
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- St3althPyr0_37
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Re: Thumpers
First off, i do not believe that antlions will be a playable faction, rather a collection of "creeps" or neutral hostile units scattered around the map.
However i do like the idea of using "thumpers" or suppression devices to defend against antlions.
However i do like the idea of using "thumpers" or suppression devices to defend against antlions.
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Re: Thumpers
yeah but i think we should limit them to 3 or 4 cause if someone was fighting against the antlions he would simply spam them around base with alot of other defenses and noone can pass
- St3althPyr0_37
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Re: Thumpers
Then his opponent destroys a few of them and the base falls to the antlions
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- Jenks
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Re: Thumpers
Exactly, Antlions probably won't be a playable side, but they can be computer controlled creeps on some maps that attack your bases and Thumpers can be turned off by the opposing team if left undefended.St3althPyr0_37 wrote:Then his opponent destroys a few of them and the base falls to the antlions
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- Drunkenvalley
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Re: Thumpers
I'd rather have these being "neutral structures". These could be the few safespots in otherwise antlion-crowded areas.
- St3althPyr0_37
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Re: Thumpers
That also could workDrunkenvalley wrote:I'd rather have these being "neutral structures". These could be the few safespots in otherwise antlion-crowded areas.
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Re: Thumpers
how about the combine only can create them but they are netural so any non antlion can get past
- Drunkenvalley
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Re: Thumpers
Sounds skewed.Plazmatic wrote:how about the combine only can create them but they are netural so any non antlion can get past
"Oh, hi. We added an amount of thumpers right around our turrets in the middle of the field that you have to cross. Btw, you're gonna get killed by all those antlions before getting here."
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Re: Thumpers
Thumpers would work as a Combine building assuming the resistance could manipulate antlions as Gordon Freeman did in HL2. Personally I find this would make a lot of sense. Resistance labs would have bug bait as a research option. Once the tech is researched, Antlions become available for use to the resistance; cheap, fast, deadly melee assault units. Obviously though, Thumpers would prove invaluable at countering them (and perhaps there might be a Thumper vehicle that exchanges effectiveness/AoE size for mobility).
- St3althPyr0_37
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Re: Thumpers
I personally like the idea of a bugbait cannon artillery. A big gun that fires pheropods into an area, creating a large number of neutral hostile antlions.
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- Drunkenvalley
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Re: Thumpers
The vehicle could retain a lot of its power/aoe by sacrificing a lot of the vehicle's speed, or they take time to deploy, etc. Or even retain both a relatively good speed, deployment, etc, as long as the resource requirements makes this fair.Terminus Prime wrote:Thumpers would work as a Combine building assuming the resistance could manipulate antlions as Gordon Freeman did in HL2. Personally I find this would make a lot of sense. Resistance labs would have bug bait as a research option. Once the tech is researched, Antlions become available for use to the resistance; cheap, fast, deadly melee assault units. Obviously though, Thumpers would prove invaluable at countering them (and perhaps there might be a Thumper vehicle that exchanges effectiveness/AoE size for mobility).
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Re: Thumpers
Sure, but the fixed building must always be more effective than the mobile thumper.
- Drunkenvalley
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Re: Thumpers
That's too nutshelled. You're making it sound like a totally set fact, as if it's not even arguable.Terminus Prime wrote:Sure, but the fixed building must always be more effective than the mobile thumper.
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Re: Thumpers
Because it makes sense. A stationary devoted base facility specifically designed for the purpose with no other considerations in mind should almost always be more effective than a mobile unit with the same function. If the mobile thumper enjoys equivalent effectiveness but is more costly than the stationary one so as to compensate for the mobility, maybe. In no case should it be more effective than the stationary structure, even at additional cost, because that simply defies logic.
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