Combine soldier AR2 and Combine Elite

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Mr. Darkness
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Combine soldier AR2 and Combine Elite

Post by Mr. Darkness » Tue Dec 16, 2014 2:09 am

Combine Soldier (AR2) - 60 Requisition, 10 power
Combine Elite - 45 Requisition, 10 power.

This must be an error you guys made :P.
P.S: I do not know if this is the right section to post, but heads up to this error!
Mr. Darkness: fucking game
Sandern: yeah, game sucks
Mr. Darkness: ya, the devs must be some total twats
Mr. Darkness: Who even names a game like that
Mr. Darkness: "Lambda Wars"
Mr. Darkness: fucking pathetic
Mr. Darkness: right?
Sandern: yes

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sants1
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Re: Combine soldier AR2 and Combine Elite

Post by sants1 » Tue Dec 16, 2014 2:11 am

Mr. Darkness wrote:Combine Soldier (AR2) - 60 Requisition, 10 power
Combine Elite - 45 Requisition, 10 power.

This must be an error you guys made :P.
P.S: I do not know if this is the right section to post, but heads up to this error!
I noticed this in a game i was in today. Forgot to report it. Yeah, simple mistake I guess lol.

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rui_troia
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Location: EU WEST

Re: Combine soldier AR2 and Combine Elite

Post by rui_troia » Tue Dec 16, 2014 2:11 pm

But look, combine elites takes more time to be made than combine soldiers

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Mr. Darkness
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Re: Combine soldier AR2 and Combine Elite

Post by Mr. Darkness » Tue Dec 16, 2014 2:20 pm

rui_troia wrote:But look, combine elites takes more time to be made than combine soldiers
not too much longer
Plus unlike Elites who have 300 hp and a combine energy ball + can switch to shotgun for free, Combine_S only have 200 hp and either an AR2 with a grenade or a shotgun with a grenade.
Mr. Darkness: fucking game
Sandern: yeah, game sucks
Mr. Darkness: ya, the devs must be some total twats
Mr. Darkness: Who even names a game like that
Mr. Darkness: "Lambda Wars"
Mr. Darkness: fucking pathetic
Mr. Darkness: right?
Sandern: yes

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HEVcrab
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Joined: Thu Nov 08, 2012 7:29 am

Re: Combine soldier AR2 and Combine Elite

Post by HEVcrab » Tue Dec 16, 2014 6:57 pm

Thanks for reporting these issues) Here are balance changes for the moment that are planned for the upcoming patch:

Gameplay
* Added 10 scrap/power cost to mountable turrets (all powerful pulse weapons have scrap/power cost)
* Combine cost changes:
-Strider -> 100r 120p
-Hunter -> 50r 40p
-Elite -> 60r 20p
-AR2 soldier-> 50r 10p
-Shotgun soldier-> 45r 5p
-AR2 upgrade ->10r 10p
-Shotgun upgrade -> 5r 5p
-Claw Scanner mine cost from 15 req to 5 power.
* Reduced rate at which Vortigaunt can summon Antlions ('antlion summon ticket' regenerate mechanic, you have to wait 2*N seconds to re-summon N antlions, N<=5)
* Increased bugbait throw/squeeze cooldown to 5 seconds
* Add maximum number of 30 Antlions a player can summon by using Vortigaunts
* Increased Strider health to 2000 and cannon damage from 200 to 600 (it's a cannon, after all, long cooldown but the punch should be proper!)
* Changed Claw Scanner mine cost from 15 req to 5 power.
* Increased Vortigaunt Dispel range from 400 to 600 (Antlions no longer being such an impenetrable defense, Vort should be able to try and scatter surrounding shotgunners).
* Increased C4 damage from 300 to 400.
* Reduced sniper rifle base damage from 120 to 100 (with sniper's accuracy of 1.5 it gets 180->150).
Testers gonna test.

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pandango
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Re: Combine soldier AR2 and Combine Elite

Post by pandango » Tue Dec 16, 2014 7:04 pm

Eehm HEVcrab, the most of those balance changes released yesterday. :lol:

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