Holiday Media and News

The latest Lambda Wars news, media, and releases.
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Ennui
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Holiday Media and News

Post by Ennui » Thu Jan 07, 2010 8:32 pm

Happy Holidays from the Half-Life 2: Wars team! It’s been a year to the day since our last news post, and contrary to all appearances we are still very much alive and kickin’. A lot of people have assumed we’re “dead” or inactive, and I assure you that is not the case. Sander and I have been toiling away all year (especially Sander) and finally we have some interesting news.

All of 2009 has been consumed by redevelopment of the game code. Our last public release in mid-2008 had a lot of performance issues related to the structure of client/server interaction and NPC code, so for the entire past year Sander has been slaving over a brand new codebase, rewriting everything in the mod from scratch to optimize the Source engine for multiplayer RTS capabilities. The vast majority of the mod’s code is now written in Python, which Sander has integrated with Source and used to expose much of the engine code. The result of all this technobabble? A more efficient and playable multiplayer RTS experience.

At the same time Sander has been handling the programming, I have been busy with the design and concept side of things, writing and scrapping and rewriting the game design over and over throughout 2009. We’ve finalized an initial design to work towards for our almost-mythical (and still very far off) Beta 1.0 release, but in the meanwhile have decided to go ahead with our original plan: to create a small “demo version” of HLW to showcase the brand new game code and optimized multiplayer capabilities.

This takes the form of a small multiplayer-only game mode where players command opposing Antlion colonies, competing over food and grub resources. It’s a fairly simple game type – we just want you guys to have something new to play, and this will be available long before another full beta release. You can check out a couple of new screenshots, the first showing a Pheromone Marker resource point (which generates Antlion grubs) and the second showing our prototype “direct control” feature where players can take over and command one unit on the battlefield:

Image Image

We’ll give you more details on the Antlion demo gameplay in the coming weeks and months, along with more media (including video) and a special surprise we have in store for our fellow mod developers out there, which you’ll hear more about soon. We don’t have a release date for you guys yet, but we’re working hard and promise to keep you posted more than once a year from here on out.

It's also time for us to expand the team. Right now we have only two core developers, and we need more talent to help with art content! We're currently looking for 3d Artists, Texture Artists, and Level Designers, but if you have other skills you think could help us out (like sound design or voice acting) feel free to drop us a line. You must have advanced proficiency in your area of development, as well as a solid portfolio or examples of previous work. Experience with Source development is preferred but not required. If you've got what it takes, let us know via email (hl2warsmod@gmail.com) or on our community forums.

Before we sign off, we'd like to thank everyone who voted for us in Mod of the Year 2008 and got us the distinction of being the 10th most popular released modification in the 2008 MOTY competition. Hats off to all of our fans, and here's to 2010 being the biggest and best year yet for Half-Life 2: Wars.

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pandango
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Re: Holiday Media and News

Post by pandango » Thu Jan 07, 2010 8:41 pm

wow, i knew he was rewriting the code, but all if it?

must have been alot of work
but i can see your finaly at the time that there will be a new playable feature! :D

cant w8 to play this antlion gametype. specialy when it will be only as well.


also, yw with the votings last year! ^^


Edit:
i just went to moddb to check for the top 100 mods, but then i noticed when going to moddb that this update wasn't set up on the moddb page of half life 2: wars. and since we dont get any updates there people will think we're dead here.

so i suggest you guys put this update on moddb as well.(this also could be an idea to post the videos there to, or in the news you put the video links)

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Madox
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Re: Holiday Media and News

Post by Madox » Thu Jan 07, 2010 10:23 pm

NICE!!! Thank you for the update. Now i am all worked up again... :-)

sbeast
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Re: Holiday Media and News

Post by sbeast » Thu Jan 07, 2010 10:24 pm

Very impressive what you and Sander have acheived so far and its great to know that HL2W can only get better. I look forward to the multiplayer demo.

warbrand2
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Re: Holiday Media and News

Post by warbrand2 » Fri Jan 08, 2010 2:30 am

just wondering would you post a video of a multiplayer battle in hl2:wars at some point in time?

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Sudazima
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Re: Holiday Media and News

Post by Sudazima » Fri Jan 08, 2010 11:35 am

but there is gonna be a public antlion demo in the near future? looking forward to it.

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St3althPyr0_37
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Re: Holiday Media and News

Post by St3althPyr0_37 » Fri Jan 08, 2010 1:03 pm

Good update, Ennui, looking forward to the "mythical" beta 1.0 release.
I really hope this gets that far.

warbrand2
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Re: Holiday Media and News

Post by warbrand2 » Sat Jan 09, 2010 2:32 am

i have been rewaching all of the videos over and over again just wondering will there be a completely new way of getting supplies in the next version or will it be the same way.

really wishing i was a beta tester for some reason oh well its never going to happen

HiveLordLusa
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Re: Holiday Media and News

Post by HiveLordLusa » Mon Jan 11, 2010 4:32 am

This is going to be AMAZING! But then, THE WHOLE MOD IS AMAZING!

I hope that didn't sound like a noob talking/writing/whatever, but this mod is basically one of the best things i have seen for the computer.

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Jenks
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Re: Holiday Media and News

Post by Jenks » Mon Jan 18, 2010 1:52 am

I'm going to continue waiting, as I've always have in the past few years. With my work on Unit 648: FE, I've dropped off of the HL2Wars Forums, but I still visit here when I get the chance.

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Sudazima
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Re: Holiday Media and News

Post by Sudazima » Mon Jan 18, 2010 2:06 pm

it may take looooooong but it will be done! (right? :P)

Badjack
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Re: Holiday Media and News

Post by Badjack » Mon Jan 25, 2010 10:29 pm

Sudazima wrote:it may take looooooong but it will be done! (right? :P)
It might take a hell of a time but i'm sure it is worth the waiting, if it is so important that Sander actually would rewrite the ENTIRE code i'm absolutely sure its worth waiting for, who's with me!

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Sudazima
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Re: Holiday Media and News

Post by Sudazima » Mon Jan 25, 2010 10:54 pm

my experience is that after rewriting all my code and implementing all previous features its wasn't worth the trouble because nothing was really fixed.... but not this case seeing the vid's sander put on youtube.

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