January Progress Update

The latest Lambda Wars news, media, and releases.
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Ennui
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January Progress Update

Post by Ennui » Wed Jan 07, 2009 6:08 am

It's been five months since you last heard from us in July and we've been hard at work in the meantime. We're still working diligently towards our first true beta 1.0 release, but a lot has already changed since 0.5. A lot of the focus has been on making multiplayer work and improving the Half-Life 2 code to run better as an RTS online. The scripting language Python has been fully implemented, exposing much of the game code and allowing us to add units, buildings, and abilities through scripts rather than in C++.

Much has also been done to the game to improve latency issues, navigation, and AI, including a brand new NPC system that runs much more smoothly online and allows full control over how all of the units behave. HL2: Wars also now features a traditional RTS game lobby and team colors, which you can see in the screenshots below:

Image Image

Focus over the coming months will slowly shift from proof of concept and engine optimization to actual gameplay. Both of our releases so far have not been intended to be seen as representative of the final HL2: Wars gameplay, but rather as proof of concept that we're turning HL2 into an RTS. The game is in the process of being fully redesigned to replace the lackluster gameplay, with the help of suggestions from our dedicated forum community.

So, what are you going to see from us in the next few months? We'll continue working on Beta 1.0, and keep you updated on that, and in the meantime we plan on releasing a small multiplayer demo. Nothing special, just to show off our game lobby, new NPC system, and multiplayer capabilities. That should be ready in the next month or two.

In the meantime, show your support by voting for us in this year's ModDB awards!

Jazz
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Re: January Progress Update

Post by Jazz » Wed Jan 07, 2009 11:52 am

nice ;) i never go directly to the forum link i always go to main page first i saw it there rly nice but the only thing i rly dont see fitting is the collors. ok at antlions it looks kinda good but a yellow combine?? or green XD

Darksaint
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Re: January Progress Update

Post by Darksaint » Wed Jan 07, 2009 9:28 pm

Update sounds great! Can't wait for 1.0. Personally I find this mod to have the most potential than any other hl2 mod so I'm really looking forward to it.
Thanks and keep up the great work!

Midnitte
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Re: January Progress Update

Post by Midnitte » Thu Jan 08, 2009 4:12 am

Really impressive, that lobby is pretty awesome. :)

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pandango
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Re: January Progress Update

Post by pandango » Thu Jan 08, 2009 4:00 pm

[quote="Jazz"]nice ;) i never go directly to the forum link i always go to main page first i saw it there rly nice but the only thing i rly dont see fitting is the collors. ok at antlions it looks kinda good but a yellow combine?? or green XD[/quote]

i agree with jazz :P lol a pink combine elite trooper :P
but still it looks good ;) i can see u guyz make proggress, alot (A)

Sandern
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Re: January Progress Update

Post by Sandern » Thu Jan 08, 2009 6:16 pm

pandango wrote:
Jazz wrote:nice ;) i never go directly to the forum link i always go to main page first i saw it there rly nice but the only thing i rly dont see fitting is the collors. ok at antlions it looks kinda good but a yellow combine?? or green XD
i agree with jazz :P lol a pink combine elite trooper :P
but still it looks good ;) i can see u guyz make proggress, alot (A)
You don't need to color them fully. It could be done more subtle.

Jazz
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Re: January Progress Update

Post by Jazz » Thu Jan 08, 2009 7:59 pm

[quote="Sander"][quote="pandango"][quote="Jazz"]nice ;) i never go directly to the forum link i always go to main page first i saw it there rly nice but the only thing i rly dont see fitting is the collors. ok at antlions it looks kinda good but a yellow combine?? or green XD[/quote]

i agree with jazz :P lol a pink combine elite trooper :P
but still it looks good ;) i can see u guyz make proggress, alot (A)[/quote]
You don't need to color them fully. It could be done more subtle.[/quote]


meaning like a circle around the unit when its selected or on minimap they app has dots of the team color

warbrand2
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Re: January Progress Update

Post by warbrand2 » Fri Jan 09, 2009 1:16 pm

good an update i was begining to think this mod was dead

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Ennui
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Re: January Progress Update

Post by Ennui » Fri Jan 09, 2009 6:52 pm

if this mod were to die we'd at least be polite enough to tell you people, don't doubt us

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Re: January Progress Update

Post by Jazz » Fri Jan 09, 2009 8:18 pm

[quote="Ennui"]if this mod were to die we'd at least be polite enough to tell you people, don't doubt us[/quote]

I actually am very supportive I love this mode but i don't have a lot of Knowledge to actually do much than spread the word post and if i am lucky and you might need BETA testers in the future ( OF course i meant in the FAR FAR future :)) ). maybe ill learn to make maps XD

Midnitte
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Re: January Progress Update

Post by Midnitte » Fri Jan 09, 2009 9:06 pm

[quote="Jazz"][quote="Ennui"]if this mod were to die we'd at least be polite enough to tell you people, don't doubt us[/quote]

I actually am very supportive I love this mode but i don't have a lot of Knowledge to actually do much than spread the word post and if i am lucky and you might need BETA testers in the future ( OF course i meant in the FAR FAR future :)) ). maybe ill learn to make maps XD[/quote]

To promote it I assume you merely need to tell people about it, just tell friends and invite them to play. :)

Discrate
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Re: January Progress Update

Post by Discrate » Fri Jan 09, 2009 10:33 pm

[quote="Jazz"][quote="Ennui"]if this mod were to die we'd at least be polite enough to tell you people, don't doubt us[/quote]

I actually am very supportive I love this mode but i don't have a lot of Knowledge to actually do much than spread the word post and if i am lucky and you might need BETA testers in the future ( OF course i meant in the FAR FAR future :)) ). maybe ill learn to make maps XD[/quote]

We already have beta testers who test every single little change that is made to hl2wars. Here are the list of them http://www.hl2wars.com/team.html also you can see them on the forum because there names are yellow, i am a beta tester also.

Midnitte
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Re: January Progress Update

Post by Midnitte » Sat Jan 10, 2009 3:15 am

But your name is in blue! :)

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Re: January Progress Update

Post by SkedarE » Sat Jan 10, 2009 3:58 am

[quote="Midnitte"]But your name is in blue! :)[/quote]
He is a moderator of this forum as well, meaning he can edit things and kick people and lock and unlock threads.

Jazz
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Re: January Progress Update

Post by Jazz » Sat Jan 10, 2009 9:46 am

[quote="Midnitte"][quote="Jazz"][quote="Ennui"]if this mod were to die we'd at least be polite enough to tell you people, don't doubt us[/quote]

I actually am very supportive I love this mode but i don't have a lot of Knowledge to actually do much than spread the word post and if i am lucky and you might need BETA testers in the future ( OF course i meant in the FAR FAR future :)) ). maybe ill learn to make maps XD[/quote]

To promote it I assume you merely need to tell people about it, just tell friends and invite them to play. :)[/quote]

yeah i made 2 or 3 RTS lunatics to play it and they like it (from my steam friends list )

also talk in almost all the other games I play on the net (except in BF2142 those guys don't wanna hear a word of other games XD they kicked me a couple of times even banned me from one XD

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