Search found 23 matches

by sants1
Mon Dec 15, 2014 10:26 pm
Forum: Bugs and Support
Topic: Game crash on start
Replies: 2
Views: 2479

Re: Game crash on start

I've just downloaded mod in steam started it and... "Lambdawars.exe has stopped working" There is log from error: pic and text . This solutuion hasn't worked for me. My configuration: Windows 7 Ultimate, admin user account type, 16gb RAM, nVidia GTX 680, intel i7 3370K 3.5GHz. (video.txt content he...
by sants1
Mon Dec 15, 2014 6:53 pm
Forum: Recruitment
Topic: Call me Darkie
Replies: 9
Views: 5587

Re: Call me Darkie

Looking good. Maybe we can collaborate sometime. Thanks :) And sorry, I have a big experience with working with other mappers or helping rookies and amateurs out. It is quite hard to do both, especially with first one, when your tastes in mapping differ. I am not saying 'no', I am simply afraid of ...
by sants1
Mon Dec 15, 2014 6:48 pm
Forum: Recruitment
Topic: Voice Actor/Announcer Application
Replies: 24
Views: 10115

Re: Voice Actor/Announcer Application

ProgSys wrote:
Mr. Darkness wrote: Wait, wait. So that was your voice? :lol:
Ye, my english is horrible. :oops:
I meant, I added GreyMind's voice lines.

The rebel voice sound a bit neutral to me, but other then that, I really, really like them. :D
Thank you.
by sants1
Mon Dec 15, 2014 2:14 pm
Forum: Recruitment
Topic: Level Designer | Sants
Replies: 4
Views: 3150

Re: Level Designer | Sants

I've never really worked on outside environments. If your strongest skill is in indoor environments you can always make an (mostly) indoor map. Just look at or_trapped or hlw_base4, indoor is possible. I setup the Alien Swarm SDK last night. When I get home I'm going to play around and see what I c...
by sants1
Mon Dec 15, 2014 2:13 pm
Forum: Suggestions and Ideas
Topic: Couple of suggestions
Replies: 1
Views: 1220

Re: Couple of suggestions

They are working on balancing the canisters and vortigaunts. Other then that, I think the crossbow should stay with the veterans. A saboteur shouldn't really be armed with a strong weapon + invisibility + explosives. And also, I do think they plan on adding combine vehicles in the future.
by sants1
Mon Dec 15, 2014 6:08 am
Forum: Recruitment
Topic: Call me Darkie
Replies: 9
Views: 5587

Re: Call me Darkie

Looking good. Maybe we can collaborate sometime.
by sants1
Sun Dec 14, 2014 3:48 am
Forum: Recruitment
Topic: Level Designer | Sants
Replies: 4
Views: 3150

Re: Level Designer | Sants

We would need to see examples of larger outdoor environments. But we don't really "hire" level designers, we just add good custom maps into the mod. You're welcome to go ahead and make a map and we can give you feedback and potentially add it to the mod if it is good enough! Thanks. I've never real...
by sants1
Sun Dec 14, 2014 3:39 am
Forum: Recruitment
Topic: Level Designer | Sants
Replies: 4
Views: 3150

Level Designer | Sants

Name: Austin | Sants Location: United States Age: 16 Position desired: Level Designer Relevant skills: Basic modeling, level designing for HL2, CSS, Garrys Mod, TF2. Other development-related skills: I can fluently code in Lua. I am currently working on C# and C++. Previous mod experience: None. So...