Search found 312 matches

by SkedarE
Tue Sep 03, 2013 12:47 pm
Forum: Suggestions and Ideas
Topic: Defector Unit
Replies: 18
Views: 7917

Re: Defector Unit

I think by brainwash they mean, filling his mind with propaganda and lies, but because Barney was a Rebel he knew it was propaganda and lies. He probably told them what they wanted to hear like, "All hail the overseer!" or some garbage and went on to his "lower than average" beatings. He said "Im b...
by SkedarE
Sat Apr 27, 2013 3:12 am
Forum: Suggestions and Ideas
Topic: Transport Ideas
Replies: 11
Views: 6035

Re: Transport Ideas

Love the transport idea. I think with the current HL2 node programming, a unit may even be build-able, which would be much more easier than setting specific nodes for every map for the drop-ship to spawn (without getting stuck clustering with another combine player's drop-ship call-in), as we've ma...
by SkedarE
Sat Apr 27, 2013 2:46 am
Forum: Suggestions and Ideas
Topic: [Sub-Forum] Players Finding
Replies: 5
Views: 2895

Re: [Sub-Forum] Players Finding

Steam ID: SkedarE
Current Steam Name(27-04-2013): Mr. Blonde

Finally awesome multiplayer action. Had a go on overrun with someone names Falloutboy-something. Twas awesome although we didn't do very well hehe.
by SkedarE
Fri Apr 26, 2013 2:23 pm
Forum: Suggestions and Ideas
Topic: Flying units suggestions (all race)
Replies: 6
Views: 3438

Re: Flying units suggestions (all race)

Well valve stated that HL2 Doesn't take place in any specific country, they just wanted to give felling of repression by taking common Warsaw pact style. That sounds about right. What you end up with is essentially Russia or more so a post Soviet Union poorly maintained Country. Switching from play...
by SkedarE
Thu Apr 25, 2013 12:56 pm
Forum: Suggestions and Ideas
Topic: Flying units suggestions (all race)
Replies: 6
Views: 3438

Re: Flying units suggestions (all race)

On the topic of helicopters for the rebels, how about using a Russian Hind skin pulled from a garry's mod. It may be a bit far fetched as to say it would be more feasible that rebels would be able to get their hand on more pre-7 hour war helicopters than stealing and refitting Combine heavy support ...
by SkedarE
Sun Jun 17, 2012 10:37 pm
Forum: News & Updates
Topic: New Building Models and HUD
Replies: 6
Views: 7793

Re: New Building Models and HUD

http://www.hl2wars.com/forum/viewtopic.php?f=2&t=972 It isn't at a release stage like HLW0.5 yet. Bugs and glitches should be found here and there as this gets updated with tweaks randomly. Its still in development so if you don't want to spoil the explosion of happiness you would most certainly get...
by SkedarE
Wed Jun 13, 2012 5:39 pm
Forum: General Discussion
Topic: Developers Build (SVN)
Replies: 84
Views: 39483

Re: (SVN) Public Developers Build

Awesome spawning system although there was always going to be the restraint of computer and game requirements restricting millions of little headcrab zombies spawning at once after 600 levels hehheh. Thanks again for the info. The buildable unit restrictions were well thought through. Obviously fast...
by SkedarE
Sun Jun 10, 2012 3:56 am
Forum: General Discussion
Topic: Developers Build (SVN)
Replies: 84
Views: 39483

Re: (SVN) Public Developers Build

Would you guys like any of us to post here any major glitches we find in it to help out development or would we be bogging you guys down in a torrential rain of bugs that you already known about? i.e. Overrun game-mode zombies crashing game (ctrl + alt + delete > taskbar > end hl2.32something-oh-no...
by SkedarE
Fri Jun 08, 2012 1:51 am
Forum: General Discussion
Topic: Developers Build (SVN)
Replies: 84
Views: 39483

Re: (SVN) Public Developers Build

First of all, the development of this mod from what I have seen in the Source 2007 files is amazing! Furthermore, the dev team has actually made an RTS game that is actually enjoyable to play even at this stage and without skirmish base building ai being implemented yet. On those base building, the ...
by SkedarE
Mon Jan 30, 2012 7:10 am
Forum: News & Updates
Topic: New Building Models and HUD
Replies: 6
Views: 7793

Re: New Building Models and HUD

...Wow!!! I leave for a year or two and the game looks to be in the gold/open beta stage. Buildings and HUD look (pause) AMAZING! Congrats Ennui!
by SkedarE
Sat May 07, 2011 1:40 pm
Forum: Suggestions and Ideas
Topic: Transport Ideas
Replies: 11
Views: 6035

Re: Transport Ideas

Love the transport idea. I think with the current HL2 node programming, a unit may even be build-able, which would be much more easier than setting specific nodes for every map for the drop-ship to spawn (without getting stuck clustering with another combine player's drop-ship call-in), as we've man...
by SkedarE
Sat May 07, 2011 1:09 pm
Forum: Suggestions and Ideas
Topic: Alien fraction
Replies: 7
Views: 3903

Re: Alien fraction

I believe antlions and zombies would only be playable in HL2 Wars in small mini-games. Perhaps one for each at most. They cannot not be included as a main playable faction. Why not? How are you going to use a small flying bug that spits a little acid or a stumbling headcrab zombie to take down a Com...
by SkedarE
Wed May 04, 2011 1:48 pm
Forum: Suggestions and Ideas
Topic: Defector Unit
Replies: 18
Views: 7917

Re: Defector Unit

Barney's infiltration into a resourceful CP position may have been attained through hacking, manipulation or secret evasion of combine mechanical or psychological brainwashing practises. It may have involved technology the likes of Alyx's combine hacking device/combine over-world code USB to tamper ...
by SkedarE
Thu Jul 01, 2010 1:01 pm
Forum: General Discussion
Topic: Steam Update?
Replies: 8
Views: 4262

Re: Steam Update?

Great. So, from the sound of things, the update that made a million half life 2 mods unplayable won't affect this one because the HL2 Wars dev. team were awesome enough to rewrite the game with a completely new script and source code. Awesome! :wink: Well that was lucky!
by SkedarE
Sun Jun 13, 2010 1:36 am
Forum: General Discussion
Topic: Steam Update?
Replies: 8
Views: 4262

Steam Update?

Question: Has the new steam and Half Life Update completely destroyed this mod?