Search found 23 matches

by sants1
Sun Dec 21, 2014 6:19 pm
Forum: Suggestions and Ideas
Topic: Ranking stytem for Players
Replies: 9
Views: 4763

Re: Ranking stytem for Players

Matchmaking would be awesome. That would be a lot of fun.
by sants1
Fri Dec 19, 2014 11:47 pm
Forum: Suggestions and Ideas
Topic: Vorts [Needs rebalancing]
Replies: 13
Views: 3935

Re: Vorts [Needs rebalancing]

This is a very big issue. I main rebels, and vort spamming is very easy and I can normally win games this way.
by sants1
Wed Dec 17, 2014 10:26 pm
Forum: Bugs and Support
Topic: Game is not well optimized
Replies: 6
Views: 3427

Re: Game is not well optimized

It runs fine on my laptop where I develop things on, I get around 30-40 fps. What are your specs?
by sants1
Wed Dec 17, 2014 10:25 pm
Forum: Suggestions and Ideas
Topic: Combine Mortar and flying objects
Replies: 7
Views: 2954

Re: Combine Mortar and flying objects

Okay, sounds good. Hope to see this sometime in the future.
by sants1
Wed Dec 17, 2014 7:05 pm
Forum: Suggestions and Ideas
Topic: Combine Mortar and flying objects
Replies: 7
Views: 2954

Re: Combine Mortar and flying objects

rui_troia wrote:make this a close-range defensive mortar who would do insanely ammounts of damage, and the position of the shot would be highlighted before the shell would explode
That could work, although it diminishes the meaning of a mortar. But still, I like this idea.
by sants1
Wed Dec 17, 2014 2:19 pm
Forum: Suggestions and Ideas
Topic: Combine Mortar and flying objects
Replies: 7
Views: 2954

Re: Combine Mortar and flying objects

I think if something like this were to be added, the canisters would definitely have to be nerfed. Both of these combined would destroy the rebels.
by sants1
Wed Dec 17, 2014 2:59 am
Forum: Recruitment
Topic: Play Tester: Snowhunter
Replies: 2
Views: 2255

Re: Play Tester: Snowhunter

I may be wrong, but this game is Open Beta and I don't think there is anything you can apply for anymore that has to do with testing. But again, I may be wrong.
by sants1
Tue Dec 16, 2014 10:17 pm
Forum: Bugs and Support
Topic: Suddenly can't play Lambda Wars
Replies: 7
Views: 3705

Re: Suddenly can't play Lambda Wars

Okay, have you tried starting it in windowed mode? Go to launch options and put -windowed in it
.
by sants1
Tue Dec 16, 2014 9:54 pm
Forum: Bugs and Support
Topic: Suddenly can't play Lambda Wars
Replies: 7
Views: 3705

Re: Suddenly can't play Lambda Wars

Outta nowhere, I found I was unable to play Lambda Wars. However earlier this day, I was playing Lambda Wars and I found that I had absolutely no bugs. It appears that Lambda Wars does start up, however does not start up properly. As the game booster I use (Razer Game Booster, never had any issues ...
by sants1
Tue Dec 16, 2014 9:46 pm
Forum: Suggestions and Ideas
Topic: Clickable Alert Messages
Replies: 2
Views: 1425

Re: Clickable Alert Messages

Just a simple addition that would save a lot of headache would making the messages that appear on the left side of the screen interactable. For instance, clicking on "point under attack" message that pops up will center the camera on the point in question, and save a player some time navigating to ...
by sants1
Tue Dec 16, 2014 3:48 pm
Forum: Recruitment
Topic: Model Hacker/Voice Actor Ready for work
Replies: 40
Views: 17134

Re: Model Hacker/Voice Actor Ready for work

Wow great combine stuff. I actually like it more than GreyMind's :D (sorry GreyMind) Just one thing tho, the T sounds and S sounds are the loudest and kinda feel non-smooth. But for everything else, really well done! i'll try muffling the t n s sounds a bit in future recordings I think I'll try hac...
by sants1
Tue Dec 16, 2014 2:11 am
Forum: General Discussion
Topic: Combine soldier AR2 and Combine Elite
Replies: 5
Views: 4476

Re: Combine soldier AR2 and Combine Elite

Combine Soldier (AR2) - 60 Requisition, 10 power Combine Elite - 45 Requisition, 10 power. This must be an error you guys made :P. P.S: I do not know if this is the right section to post, but heads up to this error! I noticed this in a game i was in today. Forgot to report it. Yeah, simple mistake ...
by sants1
Tue Dec 16, 2014 2:09 am
Forum: Suggestions and Ideas
Topic: Why headcrab cannisters should be nerfed.
Replies: 5
Views: 2202

Re: Why headcrab cannisters should be nerfed.

I agree that the canister should be nerfed just a tiny bit, but in other hand if you are getting bombarded by those you can either get aid stations(combine) / medic units (rebel) to keep the units alive, or go on the lookout for the canister artillary (in most of the maps, canisters need to be buil...
by sants1
Tue Dec 16, 2014 1:31 am
Forum: Suggestions and Ideas
Topic: Why headcrab cannisters should be nerfed.
Replies: 5
Views: 2202

Re: Why headcrab cannisters should be nerfed.

I agree that the canister should be nerfed just a tiny bit, but in other hand if you are getting bombarded by those you can either get aid stations(combine) / medic units (rebel) to keep the units alive, or go on the lookout for the canister artillary (in most of the maps, canisters need to be buil...
by sants1
Tue Dec 16, 2014 12:43 am
Forum: Suggestions and Ideas
Topic: Why headcrab cannisters should be nerfed.
Replies: 5
Views: 2202

Why headcrab cannisters should be nerfed.

Image

This was in a 3v3, and we had about 10 launching every minute.