Search found 357 matches

by Ennui
Thu Mar 26, 2015 2:33 am
Forum: Off-Topic Discussion
Topic: Games you're playing
Replies: 6
Views: 4299

Games you're playing

Well, what have you been playing lately?

I've been enjoying relaxing to Cities: Skylines and trying out some of the Greenlight survival games like The Long Dark, Stranded Deep and The Forest. Besides that I'm on my usual diet of sucking at competitive CS:GO.

What are you guys playing?
by Ennui
Fri Jan 23, 2015 7:42 am
Forum: Suggestions and Ideas
Topic: Units
Replies: 13
Views: 6433

Re: Units

As much as I love HL1, Xen fauna don't really make sense as a race - by the time of HL2, they have been liberated from Combine tyranny thanks to Freeman defeating Nihilanth. On a more practical level, we have few resources to model, texture and animate so many custom units - I don't think Black Mesa...
by Ennui
Fri Jan 23, 2015 2:29 am
Forum: General Discussion
Topic: Any tips and tricks?
Replies: 12
Views: 6644

Re: Any tips and tricks?

Most games are decided in the first 5 minutes even if it takes another 15 to finish the game. Map control is the only thing that really matters.
by Ennui
Fri Jan 23, 2015 2:11 am
Forum: Off-Topic Discussion
Topic: Half Life 2 in Real Life
Replies: 1
Views: 2190

Re: Half Life 2 in Real Life

Reminds me of Escape From City 17: https://www.youtube.com/watch?v=q1UPMEmCqZo There have been a lot of these over the years where amateur filmmakers composite in HL2 assets. I tried to find another one that was cool that I remember from probably 7-8 years ago but alas I can't find it :P That Purcha...
by Ennui
Tue Dec 16, 2014 8:25 am
Forum: Recruitment
Topic: Call me Darkie
Replies: 9
Views: 5412

Re: Call me Darkie

Looks good. Wouldn't mind playtesting this with you sometime :)
by Ennui
Sun Dec 14, 2014 3:46 am
Forum: Recruitment
Topic: Level Designer | Sants
Replies: 4
Views: 3085

Re: Level Designer | Sants

We would need to see examples of larger outdoor environments. But we don't really "hire" level designers, we just add good custom maps into the mod. You're welcome to go ahead and make a map and we can give you feedback and potentially add it to the mod if it is good enough!
by Ennui
Sun Dec 14, 2014 3:39 am
Forum: General Discussion
Topic: Couple of suggestions and problems.
Replies: 4
Views: 3597

Re: Couple of suggestions and problems.

Unfortunately since we can only provide a few dedicated game servers most multiplayer matches take place locally which accounts for some of the performance and latency issues.

I agree though that Canister and Antlion spam are both a problem. We will address this.
by Ennui
Sun Dec 14, 2014 3:35 am
Forum: Recruitment
Topic: Voice Actor At Your Disposal =)
Replies: 8
Views: 4847

Re: Voice Actor At Your Disposal =)

I'm afraid the British accent (as awesome as it is :P) wouldn't work right for the Combine, since all of Valve's voice acting is typically with an American accent and we try to avoid anything that might detract from making the game feel like an authentic Half-Life 2 experience. That being said I lis...
by Ennui
Sun Dec 14, 2014 3:30 am
Forum: Recruitment
Topic: Voice Actor/Announcer Application
Replies: 24
Views: 9852

Re: Voice Actor/Announcer Application

Here's those lines (and other ones inspired by them) for the Rebel Announcer. (Apologies that some of these have some echo on them. Shifting the sound proofing panels in my recording area currently so there was a bit of echo off the walls.) And here's the Combine Announcer redone. Hopefully this is...
by Ennui
Sun Dec 14, 2014 2:14 am
Forum: Recruitment
Topic: Call me Darkie
Replies: 9
Views: 5412

Re: Call me Darkie

Yep, looking forward to seeing what you come up with. We can always use more good maps.

Just a side note though, since you're from Russia maybe you don't realize, but at least in the US "Darkie" is a racial insult so I'll just call you Mr. Darkness :P
by Ennui
Sun Dec 14, 2014 1:24 am
Forum: Bugs and Support
Topic: Captured flags visible through fog of war
Replies: 2
Views: 1956

Re: Captured flags visible through fog of war

I get this issue sporadically as well (and have been for like a year), but I can't seem to reproduce what causes it. I do know for a fact I have seen colored flags visible on the minimap that I had not had vision on.
by Ennui
Thu Dec 11, 2014 7:50 am
Forum: Recruitment
Topic: Voice Actor/Announcer Application
Replies: 24
Views: 9852

Re: Voice Actor/Announcer Application

That's fine, just try your Combine FX on the existing lines and we'll see how that goes before providing dialogue. It should sound reminiscent of the Overwatch FX in HL2 without being too hard to understand. Thanks for your time :)
by Ennui
Thu Dec 11, 2014 6:37 am
Forum: Recruitment
Topic: Voice Actor/Announcer Application
Replies: 24
Views: 9852

Re: Voice Actor/Announcer Application

I like your voice. The Resistance stuff is good - could you record a variety of phrases along the lines of: - "Our forces are under attack!" - "We're under attack." - "Capturing objective point." - "Securing objective point." - "Taking objective point!" - "Objective point under attack!" - "They're t...
by Ennui
Thu Dec 11, 2014 4:33 am
Forum: Suggestions and Ideas
Topic: Npc that were cut
Replies: 2
Views: 1775

Re: Npc that were cut

Adding cut units like the assassin or cremator would be hard as we don't have someone to model, rig, animate, and skin those assets. Even semi-implemented units like Crab and Mortar synths are incomplete.
by Ennui
Sat Dec 06, 2014 10:52 pm
Forum: General Discussion
Topic: ITS HERE
Replies: 2
Views: 2573

Re: ITS HERE

We hit a snag in the Steam release process. Valve should be able to sort it out on Monday.