I'm happy to report the past week has been mindblowingly busy for us (more on this on the 22nd dev update!), but not all of it has been development related.
Together with Hayden, the person behind our Social Media, I've set up a tournament for some of the bigger (and smaller, of course) communities for Garry's Mod. We were surprised to see some of them have their own dedicated area to Lambda Wars. A pleasant surprise, of course!
We have approached numerous communities, and we have had responses from almost all of them. None of this is official yet, we need to work a lot of things out. I hope to have my decision by February the 10th, after which the tournament will start, or be cancelled.
While this tournament isn't "publically" accessible to compete in, we are compensating this to host an open tournament in the third quarter of this year. You can expect more news on this in July.
The tournament will be held in the relative same way that people from '14 and upwards might have remembered.
The following communities have already committed their information, and are working on (or have already established) their teams;
We want to welcome these Communities to the tournament pre-planning, and they are free to send in their own suggestions on how to help us with the tournament.
As this is a real tournament, hosted by the LW Team, there will be guidelines and rules.
The Tournament is hosted in Lambda Wars on official servers provided by the LW Team (logging purposes).
The tournament will be livestreamed.
The Tournament will have its own staff, instated by the Project / Community Manager or a person he/she puts in charge of the tournament organisation.
A Tournament is to show sportsmanship, and to enjoy yourself. We expect all Communities to maintain a sense of decorum to eachother when playing, and during previous communication times.
Victorious teams will be announced by the present Tournament Staff after analysing the game.
Communities carry their own responsibility to present a fitting banner for on livestreams (prior to the actual stream for display purposes) and other purposes that are, but not limited; useful for the forums and/or steam discussions before, during or shortly after the tournament. If no banner or image has been presented, we will default to text-generated banners.
Communities are to present 2 teams of 4 players. (or more for internal qualifiers)
Backup Players are optional, but recommended. (For if someone drops out.)
If a Community has more than 8 interested players, they may opt to create more than 2 teams, but internal qualifiers will select two teams which go to the actual tournament.
Headcrab canister spam is only permitted after a Tournament Moderator or higher grants permission. (This can be spammed, and is unsportsmanlike.)
After 5 minutes post-game launch, attacks are permitted. A Tournament Moderator will keep time.
After 15 minutes post-game launch, and no attack has been made yet, a Tournament Moderator may take action to keep the pace in the game.
If a team does not show up, or more than 2 users are absent from the match, the opponent will be named victorious by default.
Usage of glitches or bugs will result in automatic disqualification.
In order to notify the Tournament Staff about the teams, you can contact them through any of the following means; Songbird, Tournament Manager Leave a message on his Steam Profile. Send a message on the Discord Server in the Tournament channel.
Hayden, Tournament Communications Leave a message on his Steam Profile. Send a message on the Discord Server in the Tournament channel.
My name is Songbird, and I've discovered Lambda Wars a few months ago, having played it with the Community I used to own and manage, and I got a good couple of laughs out of it and an enjoyable experience.
I had noted a lack of developer updates, however, and a stagnant community, with the sole developer who's answering things getting snowed in at times, and a generally distorted line of communication.
What does that mean, you think? Well, it's simple.
I have every intention to work with the Community on all levels to bring back some life to these forums, the steam hub and any other form of communication! I've been on friendly terms with one of the editors of the Facebook Page, and I got in contact with a couple developers from Lambda Wars. I filed my application, and well... Here we are!
A little about me;
I'm 21 years old, turning 22 as of this year June, and I work in the Administrative Sector as Senior Transportation Coordinator for our internal transportation department. It's a load of bogus I'm not going to bore you with.
I have experience in running, managing and owning gaming-related communities for close to 8 years now, and Lambda Wars is my next step! To take my experience into a higher level, that is more mature and hopefully as rewarding as I hope it to be!
My personal life is rather hectic, and I can go offline for a couple days, but I always get back to people!
Well, that's it, but let's get to work, shall we?
As first act of my newfound title, I have taken to creating a fully functional Discord server for the use of this Community, catering to (hopefully) everyone's needs! Memes, international talk and foreign languages, we have it all! You can join here -> https://discord.gg/PsQkXv7
Anyone is free to join and chime in! My ear is open to all, and I hope to provide a great fresh start to the Community!
So, help us by joining the Discord, and playing the game, and keep filing your bugs and suggestions!
Just wanna let you know that right now (for me, personally) those are the toughest last few weeks before exams (there are a lot of things I have to deal with before I can relax). We still have that unreleased update with new thingies, but most of it is still WIP.
We had posted "Update Planned Before 2017" thread on the Lambda Wars forums News section, but I'm afraid we aren't able to keep the promise for "before 2017" part.
In any case, the update is to be expected with just a few of us working on it.
Now a bit off-topic.
Here's an SFM video for you made by a Lambda Wars player. Shows how badass Combine actually are.
Some of you may be aware of us preparing a new update for you, which includes new structures and some changes to units.
The update isn't planned to be very big, but is aimed at changing some core mechanics of the game, along with gameplay.
We didn't get to do all too much, but there will be enough for keeping this game updated.
We've prepared the following:
-New defense structures added to Annihilation and Competitive - Combine Force Shields, Rebel and Combine bunkers.
-Ability for Saboteurs to plant mines (requires an upgrade from munitions depot)
-Sound effects for buildings undergo unit creation or unit research
-New munitions depot model
And a few other things...
The development so far has been rather passive. But you also gotta understand the fact, that Lambda Wars isn't the only thing we do. We also live IRL